Dungeon Sprint DCSS version 0.30.1-9-gdf580d7c3d (webtiles) character file. Game seed: 7813594621910058945 0 ninjaread99 the Conjurer (level 1, -6/14 HPs) Began as a Draconian Conjurer on Oct 13, 2023. Mangled by Ijyb ... wielding a +5 club (9 damage) ... in the Dungeon (Sprint I: "Red Sonja"). The game lasted 00:00:56 (20 turns). ninjaread99 the Conjurer (Draconian Conjurer) Turns: 20, Time: 00:00:57 Health: -6/14 AC: 4 Str: 9 XL: 1 Next: 0% Magic: 2/3 EV: 12 Int: 18 God: Gold: 0 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (body armour unavailable) rPois . (helmet restricted) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no teleportation @: confused A: AC +4, unfitting armour, cold-blooded a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Potions a - a potion of magic b - a potion of curing d - a potion of haste e - a potion of berserk rage Skills: + Level 1.7 Dodging + Level 1.7 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Fulminant Prism Conj/Hex 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Annotations: D Ijyb Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History Ijyb barely misses you. The magic dart hits Ijyb but does no damage. Ijyb hits you with a +5 club. * * * LOW HITPOINT WARNING * * * Blink to where? Press: ? - help, Dir - move target, p - Ijyb As you read the scroll of blinking, it crumbles to dust. Ijyb zaps a wand. Your will is overpowered! You are confused. You bump into the closed door. You bump into the closed door. Ijyb zaps a wand. You resist with significant effort. You bump into the closed door. Ijyb zaps a wand. You resist with significant effort. Ijyb barely misses you. You bump into the closed door. Ijyb barely misses you. You feel much better. You feel less confused. Ijyb hits you with a +5 club! Ouch! That really hurt! Magic courses through your body. Ijyb hits you with a +5 club. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Ijyb Aim: Ijyb, wielding a +5 club, wearing a +0 ring mail and carrying a wand of charming (7) (100% to hit) The magic dart hits Ijyb but does no damage. Ijyb zaps a wand. Your will is overpowered! You are confused. Unknown command. You're too confused to cast spells. Ijyb hits you with a +5 club. * * * LOW HITPOINT WARNING * * * Ijyb barely misses you. You bump into the rock wall. Ijyb hits you with a +5 club! Ouch! That really hurt! You die... ####### #<.#g.+ #..'.@# #..#### #..# #..# #..# #⌠⌠# #### You could see Ijyb. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | ninjaread99 the Draconian Conjurer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 14/14 MP: 3/3 1 | D | Noticed Ijyb 20 | D | Mangled by Ijyb Illustrated notes Levels and vault maps discovered: D: dungeon_sprint_1 [red_sonja_temple_1, red_sonja_temple_small_1] Action || total ---------------------------++------- Cast: Magic Dart || 7 Use: Potion || 3 Scroll || 1 Dodge: Dodged || 5