Dungeon Crawl Stone Soup version 0.29-a0-352-g0917bc69df (webtiles) character file. no112 the Conjurer (Merfolk Conjurer) Turns: 32, Time: 00:01:07 Health: 13/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 12 Int: 17 God: Gold: 15 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . SeeInvis . (no weapon) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You are on level 1 of the Dungeon. You have visited 1 branch of the dungeon, and seen 1 of its levels. You have collected 15 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions b - a potion of magic Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.2 Conjurations You have 3 spell levels left. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 Your spell library contains the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 24% 2d5 8% 2 Dazzling Flash Conj/Hex 14% N/A 30% 3 Fulminant Prism Conj/Hex 3% 3d6 69% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Welcome, no112 the Merfolk Conjurer. Everyone else who sought the Orb of Zot has failed. Will you be different? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. There is a staircase leading out of the dungeon here. Found 15 gold pieces. Found a leather armour. You now have 15 gold pieces. A rat comes into view. You see here a +0 leather armour. The rat twitches its whiskers. You barely miss the rat. The rat closely misses you. You hit the rat but do no damage. The rat barely misses you. #. #. .. ##.# ... ... ...###.### #...... # #....r# .### #....@# ####+#.... #.....# #......# #.....# #......##. #..[..###......... #.............###. #####............. #.........#.#. #.........# # #.........# You can see a rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | no112 the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 Illustrated notes Action || total -------------------------++------- Melee: Unarmed || 2 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 32 | 20 | 12 | 0 | 0 | 1 | 32.0 | Dungeon | 32 | 20 | 12 | 0 | 0 | 1 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 32 daAuts