Dungeon Sprint DCSS version 0.31-a0-18-gea43df2a32 (webtiles) character file. Game seed: 1899478181551246494 0 nononono the Ducker (level 1, 0/18 HPs) Began as a Djinni Gladiator on May 10, 2023. Slain by a river rat (6 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:06 (40 turns). nononono the Ducker (Djinni Gladiator) Turns: 40, Time: 00:00:06 Health: 0/18 AC: 4 Str: 13 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 9 God: SH: 0 Dex: 14 rFire + + . - Unarmed rCold x . . (no shield) rNeg . . . a - +0 leather armour rPois ∞ b - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.00/turn %: no teleportation, infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Missiles c - 3 throwing nets (quivered) d - a javelin Armour a - a +0 leather armour (worn) b - a +0 helmet (worn) Scrolls i - a scroll of blinking Potions e - a potion of curing f - a potion of heal wounds g - a potion of haste h - a potion of berserk rage Skills: + Level 2.0 Fighting + Level 1.5 Throwing + Level 3.2 Dodging + Level 3.0 Unarmed Combat You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The river rat is heavily wounded. The river rat barely misses you. You barely miss the river rat. The river rat is heavily wounded. The river rat closely misses you. You barely miss the river rat. The river rat is heavily wounded. The river rat misses you. You hit the river rat but do no damage. The river rat is heavily wounded. The river rat bites you. You closely miss the river rat. The river rat is heavily wounded. The river rat barely misses you. You closely miss the river rat. You punch the river rat, but do no damage. The river rat is heavily wounded. The river rat barely misses you. You barely miss the river rat. The river rat is heavily wounded. The river rat misses you. You barely miss the river rat. The river rat is heavily wounded. The river rat bites you. * * * LOW HITPOINT WARNING * * * You barely miss the river rat. The river rat is heavily wounded. The river rat barely misses you. You hit the river rat but do no damage. The river rat is heavily wounded. The river rat completely misses you. You barely miss the river rat. The river rat is heavily wounded. You hit the river rat. The river rat is severely wounded. The river rat bites you but does no damage. You barely miss the river rat. You punch the river rat. The river rat is almost dead. The river rat bites you. You die... ##########++ #........... + #......#..#. #####.##........... ......r@........... ##+#####......#..#. #........... ####'#####++ #.......# #.......# #.......# #...<...# #.......# You could see a river rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | nononono the Djinni Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 0/0 40 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_5, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_1, the_vestibule_1, steel_vault_1, golden_pit, hallway_of_sentries, crystal_vault_2, iron_vault_4, final_vault] Action || total ---------------------------++------- Melee: Unarmed || 26 Punch || 4 Armour: Leather armour || 4 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 38 | 38 | 0 | 0 | 0 | 1 | 38.0 | Dungeon | 38 | 38 | 0 | 0 | 0 | 1 | 38.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 38 daAuts