Dungeon Sprint DCSS version 0.31-a0-66-ge618eeaa78 (webtiles) character file. Game seed: 10185755194190210223 0 nononono the Chopper (level 1, -7/22 HPs) Began as an Ogre Gladiator on May 22, 2023. Mangled by a merfolk siren ... wielding a +0 spear (19 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:12 (17 turns). nononono the Chopper (Ogre Gladiator) Turns: 17, Time: 00:00:12 Health: -7/22 AC: 3 Str: 17 XL: 1 Next: 0% Magic: 1/1 EV: 10 Int: 9 God: Gold: 0 SH: 0 Dex: 10 Spells: 0/0 levels left rFire . . . a - +0 war axe rCold . . . (no shield) rNeg . . . b - +0 robe rPois . c - +0 hat rElec . (no cloak) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.07/turn %: no teleportation @: mesmerised A: large, unfitting armour, tough skin 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 war axe (weapon) Missiles d - a throwing net (quivered) e - a large rock Armour b - a +0 robe (worn) c - a +0 hat (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 2.6 Fighting + Level 3.0 Axes + Level 2.0 Throwing + Level 2.6 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are too large for most types of armour. You have tough skin. (AC +1) Message History The merfolk siren struggles against the net. You hit the merfolk siren but do no damage. The merfolk siren is moderately wounded. You catch the helpless merfolk siren completely off-guard! You hit the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren struggles against the net. The merfolk siren chants its luring song. The merfolk siren struggles against the net. You slash the merfolk siren! The merfolk siren is heavily wounded. You hit the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren struggles against the net. The net rips apart, and the merfolk siren comes free! You hit the merfolk siren but do no damage. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. x2 You barely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You barely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You barely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is heavily wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren is severely wounded. The merfolk siren hits you with a +0 spear!! Ouch! That really hurt! You die... ## #+# #.## ##.##...# +.<.@m# ##.##...# #+# #.## ## You could see a merfolk siren (mesmerising). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | nononono the Ogre Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 22/22 MP: 1/1 1 | D | Noticed a merfolk siren 17 | D | Mangled by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_5, sprint2_obstacle_3, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: War axe || 13 Throw: Throwing net || 2 Stab: Held in net/web || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | Dungeon | 20 | 20 | 0 | 0 | 0 | 1 | 20.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 20 daAuts