Dungeon Sprint DCSS version 0.31-a0-66-ge618eeaa78 (webtiles) character file. Game seed: 18139591093885870604 0 nononono the Ducker (level 1, -14/16 HPs) Began as a Merfolk Gladiator on May 22, 2023. Demolished by a boulder beetle (30 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:12 (10 turns). nononono the Ducker (Merfolk Gladiator) Turns: 10, Time: 00:00:13 Health: -14/16 AC: 4 Str: 14 XL: 1 Next: 0% Magic: 1/1 EV: 13 Int: 7 God: Gold: 0 SH: 0 Dex: 15 Spells: 0/0 levels left rFire . . . a - +0 trident rCold . . . (no shield) rNeg . . . b - +0 leather armour rPois . c - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.07/turn %: no teleportation @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - a throwing net (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls k - a scroll of blinking Potions f - a potion of curing g - a potion of heal wounds h - a potion of haste i - 2 potions of magic j - a potion of berserk rage Skills: + Level 2.1 Fighting + Level 4.0 Polearms + Level 2.0 Throwing + Level 4.0 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. As you open the door, it creaks loudly! 2 boulder beetles come into view. Found 243 gold pieces. There is a staircase leading out of the dungeon here. Throw: 3 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - boulder beetle Aim: a boulder beetle (90% to hit) You throw a throwing net. The throwing net hits the boulder beetle. The boulder beetle is caught in the net! The boulder beetle struggles against the net. You puncture the boulder beetle! You punch the boulder beetle, but do no damage. The boulder beetle is lightly wounded. The boulder beetle struggles against the net. x2 You hit the boulder beetle but do no damage. The boulder beetle is lightly wounded. The boulder beetle struggles against the net. You hit the boulder beetle but do no damage. The boulder beetle is lightly wounded. The boulder beetle struggles against the net. The net rips apart, and the boulder beetle comes free! You hit the boulder beetle but do no damage. The boulder beetle is lightly wounded. The boulder beetle bites you but does no damage. Throw: 2 throwing nets Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - boulder beetle Aim: a boulder beetle (lightly wounded, 90% to hit) You throw a throwing net. The throwing net hits the boulder beetle. The boulder beetle is caught in the net! The boulder beetle is lightly wounded. The boulder beetle leaps! The boulder beetle curls into a ball and begins rolling! The boulder beetle hits you!! Ouch! That really hurt! You die... ## #+# #.## ##.##.B.# +.<.@# ##.##B..# #+# #.## ## You could see 2 boulder beetles. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | nononono the Merfolk Gladiator began the quest for the Orb. 0 | D | Reached XP level 1. HP: 16/16 MP: 1/1 1 | D | Noticed a boulder beetle 1 | D | Noticed a boulder beetle 10 | D | Demolished by a boulder beetle Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total ---------------------------++------- Melee: Trident || 4 Punch || 1 Throw: Throwing net || 2 Armour: Leather armour || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | Dungeon | 10 | 10 | 0 | 0 | 0 | 1 | 10.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 10 daAuts