Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 7569794548538001891 7 noodleboyJ the Magician (level 1, 7/7 HPs) Began as a Felid Hedge Wizard on Mar 16, 2021. Quit the game on level 1 of the Dungeon. The game lasted 00:00:25 (680 turns). noodleboyJ the Magician (Felid Hedge Wizard) Turns: 680, Time: 00:00:25 Health: 7/7 AC: 1 Str: 6 XL: 1 Next: 91% Magic: 5/5 EV: 18 Int: 15 God: Gold: 0 SH: 0 Dex: 15 Spells: 5/6 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + (weapon unavailable) rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, sharp paws a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Scrolls a - a scroll of enchant weapon {unknown} Skills: + Level 2.8 Dodging + Level 2.6 Stealth + Level 3.4 Spellcasting + Level 0.8 Conjurations + Level 1.0 Summonings + Level 1.5 Translocations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level a - Magic Dart Conj 20% 14% 1 Your spell library contained the following spells: Spells Type Power Failure Level Blink Tloc N/A 16% 2 Call Imp Summ 5% 19% 2 Slow Hex 2% 28% 2 Conjure Flame Conj/Fire 3% 43% 3 Mephitic Cloud Conj/Pois/Air 3% 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. You are covered in fur. (AC +1) Your sharp claws are effective at attacking unaware monsters. Message History You start resting. HP restored. You start waiting. Done waiting. There is an open door here. A kobold comes into view. It is wielding a +0 club. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold shouts! The magic dart hits the kobold. You kill the kobold! You can't see any susceptible monsters within range! (Use Z to cast anyway.) No target in view! Your magical contamination has completely faded away. Magic restored. You see here a +0 club. Found a stone staircase leading down. Found a dagger. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.#.# #####.# #.#.# #.....############## #.#.#####..................# ##........)....############.# ........##.....# #.# ##.#.##........############.# #.#.#######.#.#............# #...# #.#.#.############ ##.### #.#.#@# ...# .#.#.# #### ..# )..> ...## # .... # ..... # .....# # There were no monsters in sight! Vanquished Creatures A dart slug (D:1) A leopard gecko (D:1) A kobold (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | noodleboyJ the Felid Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 7/7 MP: 5/5 680 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_loops_ring, nrook_mini_vaults, okawaru_ov_weapons_minmay Action || total -------------------------++------- Melee: Unarmed || 9 Cast: Magic Dart || 2 Use: Potion || 1 Stab: Sleeping || 2 Armor: Skin || 1 Dodge: Dodged || 1