Dungeon Crawl Stone Soup version 0.26.1-2-gb8aa6d0cf2 (webtiles) character file. Game seed: 2153692693457238525 0 noodleboyJ the Magician (level 1, 10/10 HPs) Began as a Kobold Wanderer on Mar 17, 2021. Got out of the dungeon alive. The game lasted 00:00:09 (1 turns). noodleboyJ the Magician (Kobold Wanderer) Turns: 1, Time: 00:00:10 Health: 10/10 AC: 2 Str: 12 XL: 1 Next: 0% Magic: 5/5 EV: 13 Int: 12 God: Gold: 0 SH: 0 Dex: 12 Spells: 8/8 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (shield restricted) rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: small, nightstalker 3 a: no special abilities You escaped. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) Wands c - a wand of random effects (15) (quivered) Skills: + Level 1.0 Shields + Level 4.3 Spellcasting + Level 1.0 Summonings + Level 2.0 Necromancy + Level 1.0 Poison Magic + Level 1.2 Evocations You had 8 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Failure Level Foxfire Conj/Fire 8% 22% 1 Magic Dart Conj 8% 22% 1 Call Imp Summ 5% 22% 2 Blink Tloc N/A 32% 2 Slow Hex 2% 32% 2 Mephitic Cloud Conj/Pois/Air 3% 50% 3 Conjure Flame Conj/Fire 2% 54% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are completely attuned to the shadows. Message History Welcome, noodleboyJ the Kobold Wanderer. The bosom of this dungeon contains the fabled artefact, the Orb of Zot. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a wand of random effects (15), a +0 robe; and the following spells available to memorise: Foxfire, Magic Dart, Call Imp, Blink, Slow, Mephitic Cloud, Conjure Flame. Are you sure you want to leave the Dungeon? This will make you lose the game! Alright, then stay! Are you sure you want to leave the Dungeon? This will make you lose the game! You have escaped! . .# ####.# #....# #.@.# #....# #.#### #. . There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | noodleboyJ the Kobold Wanderer began the quest for the Orb. 0 | D:1 | noodleboyJ set off with the following items: a +0 club, a | wand of random effects (15), a +0 robe; and the following | spells available to memorise: Foxfire, Magic Dart, Call | Imp, Blink, Slow, Mephitic Cloud, Conjure Flame 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 5/5 1 | D:$ | Got out of the dungeon alive. Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_basic, cheibriados_altar_1