Dungeon Crawl Stone Soup version 0.27-a0-760-gc38aae387d (webtiles) character file. Game seed: 7820509369416860788 31 noodleboyJ the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Mar 24, 2021. Slain by a gnoll ... wielding a +0 spear (10 damage) ... on level 2 of the Dungeon. The game lasted 00:02:16 (1492 turns). noodleboyJ the Magician (Djinni Conjurer) Turns: 1492, Time: 00:02:17 Health: 0/25 AC: 2 Str: 6 XL: 3 Next: 22% Gold: 33 EV: 12 Int: 20 God: SH: 0 Dex: 17 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn b - +6 ring of dexterity MPRegen 0.00/turn d - ring of willpower @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +6 ring of dexterity (right hand) d - a ring of willpower (left hand) Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 4.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 3d4 3% 2 c - Dazzling Flash Conj/Hex 44% N/A 6% 3 d - Fulminant Prism Conj/Hex 11% 3d9 21% 4 e - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 f - Pain Necr 88% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The bat moves out of view. 2 gnolls come into view. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You aren't experienced enough to cast this spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (asleep, chance to affect: 87%) The gnoll shouts! The gnoll barely resists. You hear a shout! x2 An endoplasm comes into view. A gnoll comes into view. It is wielding a +0 whip. You see here 13 gold pieces. You now have 33 gold pieces (gained 13). An endoplasm comes into view. The gnoll barely misses you. A kobold comes into view. It is wielding a +0 short sword. The gnoll closely misses you. The gnoll hits you from afar with a +0 spear! The gnoll hits you from afar with a +0 halberd. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (19% to evade) The searing ray misses the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray hits the gnoll! The gnoll is heavily wounded. (Press . to maintain the ray.) The endoplasm quivers. The gnoll completely misses you. The gnoll hits you from afar with a +0 spear! You die... #..##.#†# #.#.##### ###..##.#.# #.#.....# ....##.#.# #.#.###.# .......#.# #.#.# #.# ####....#.# #.#.###.# ..##....#.####.#.....# .......J.......###.### ##.#.#.#.###### #.# #@#.# #.# ### # #g#.# #.# ....#J#g#.# #.# ......#g#.# #.# ........#.# #.# .K........# #.# ...##.##### #†# .. ... #.# ..###############†# You could see 3 gnolls and an endoplasm. Vanquished Creatures 4 bats (D:1) 3 endoplasms 2 giant cockroaches (D:1) 3 goblins (D:1) 6 jackals 2 quokkas 3 ball pythons A frilled lizard (D:2) 2 kobolds (D:1) A rat (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | noodleboyJ the Djinni Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 264 | D:1 | Reached XP level 2. HP: 19/21 MP: 0/0 442 | D:1 | Reached skill level 4 in Spellcasting 1180 | D:2 | Reached XP level 3. HP: 20/25 MP: 0/0 1180 | D:2 | Learned a level 1 spell: Pain 1492 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_radial01, layout_rooms D:2: layout_loops_ring, chequers_temple_overflow_minitemple Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Dodging | | 2.2 Stealth | | 1.6 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Magic Dart || 39 Searing Ray || 4 Pain || 2 Use: Scroll || 3 Potion || 1 Armor: Robe || 3 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1490 | 1467 | 23 | 0 | 1368 | 2 | 745.0 | Dungeon | 1490 | 1467 | 23 | 0 | 1368 | 2 | 745.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1142 daAuts D:2: 348 daAuts