Dungeon Crawl Stone Soup version 0.27-a0-920-gb2bd10914a (webtiles) character file. Game seed: 11336361394149854557 5 noodleboyJ the Magician (level 1, 0/17 HPs) Began as a Gnoll Wanderer on Apr 9, 2021. Killed by Freeze ... generated by an endoplasm (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (680 turns). noodleboyJ the Magician (Gnoll Wanderer) Turns: 680, Time: 00:00:47 Health: 0/17 AC: 2 Str: 10 XL: 1 Next: 80% Magic: 6/6 EV: 10 Int: 15 God: Gold: 45 SH: 8 Dex: 8 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . e - +0 kite shield rNeg . . . Spirit . d - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 club (weapon) Armour d - a +0 robe (worn) e - a +0 kite shield (worn) Potions b - a potion of curing Skills: + Level 2.4 Fighting + Level 0.1 Short Blades + Level 0.1 Long Blades + Level 0.1 Axes + Level 0.1 Maces & Flails + Level 0.1 Polearms + Level 0.1 Staves + Level 0.1 Slings + Level 0.1 Bows + Level 0.1 Crossbows + Level 0.1 Throwing + Level 0.1 Armour + Level 4.4 Dodging + Level 0.1 Stealth + Level 4.4 Shields + Level 0.1 Unarmed Combat + Level 4.9 Spellcasting + Level 0.1 Conjurations + Level 0.1 Hexes + Level 0.1 Summonings + Level 0.1 Necromancy + Level 2.0 Translocations + Level 3.6 Transmutations + Level 0.1 Fire Magic + Level 0.1 Ice Magic + Level 0.1 Air Magic + Level 0.1 Earth Magic + Level 0.1 Poison Magic + Level 0.2 Invocations + Level 0.1 Evocations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Animate Skeleton Necr 8% N/A 52% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Vampiric Draining Necr 2% 2d6 88% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Your rat skeleton closely misses the rat. The rat bites your rat skeleton. Your rat skeleton is destroyed! You closely miss the rat. You bite the rat, but do no damage. The rat is moderately wounded. You block the rat's attack. You hit the rat. You kill the rat! You see here a rat corpse. Your magical contamination has completely faded away. Magic restored. An endoplasm comes into view. The endoplasm quivers. There is nothing nearby to animate! You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is severely wounded. You block the endoplasm's attack. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. You bite the endoplasm, but do no damage. The endoplasm is severely wounded. The endoplasm hits you. You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm hits you but does no damage. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You die... #.# #.#. #.# ### #.'. #.# ..# ###. #.# #.# ## #.# #.# # #†# #.# ## #.#######$# #. #.........# #. #########@# #. #J# ## #.# # #.# ## #.# #. #.# #. #.# #. #.# ## You could see an endoplasm. Vanquished Creatures A goblin (D:1) 2 hobgoblins (D:1) 2 rats (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | noodleboyJ the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | noodleboyJ set off with the following items: a +0 club, a | potion of curing, a +0 robe, a +0 kite shield; and the | following spell memorised: Animate Skeleton; and the | following spells available to memorise: Vampiric Draining 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 6/6 680 | D:1 | Killed from afar by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_ring, hangedman_glass_teeth Skill XL: | 1 | ---------------+----+----- Translocations | 2 | 2.0 Fighting | | 2.4 Short Blades | | 0.1 Long Blades | | 0.1 Axes | | 0.1 Maces & Flails | | 0.1 Polearms | | 0.1 Staves | | 0.1 Slings | | 0.1 Bows | | 0.1 Crossbows | | 0.1 Throwing | | 0.1 Armour | | 0.1 Dodging | | 4.4 Stealth | | 0.1 Shields | | 4.4 Unarmed Combat | | 0.1 Spellcasting | | 4.9 Conjurations | | 0.1 Hexes | | 0.1 Summonings | | 0.1 Necromancy | | 0.1 Transmutations | | 3.6 Fire Magic | | 0.1 Ice Magic | | 0.1 Air Magic | | 0.1 Earth Magic | | 0.1 Poison Magic | | 0.1 Invocations | | 0.2 Evocations | | 0.1 Action || total -------------------------++------- Melee: Club || 33 Bite || 4 Cast: Animate Skeleton || 1 Armor: Robe || 5 Dodge: Dodged || 6 Block: Kite shield || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 696 | 696 | 0 | 265 | 355 | 1 | 696.0 | Dungeon | 696 | 696 | 0 | 265 | 355 | 1 | 696.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 696 daAuts