Dungeon Crawl Stone Soup version 0.27-a0-965-gbf8bb431c4 (webtiles) character file. Game seed: 6109774698743006025 7 noodleboyJ the Conjurer (level 1, 0/14 HPs) Began as a Draconian Conjurer on Apr 12, 2021. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:17 (90 turns). noodleboyJ the Conjurer (Draconian Conjurer) Turns: 90, Time: 00:00:18 Health: 0/14 AC: 4 Str: 9 XL: 1 Next: 83% Magic: 1/3 EV: 12 Int: 18 God: Gold: 9 SH: 0 Dex: 9 Spells: 3/4 levels left rFire . . . SeeInvis . b - +0 whip rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: slowed, very slow A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 9 gold pieces. Inventory: Hand Weapons b - a +0 whip (weapon) Potions a - a potion of flight Skills: + Level 1.8 Dodging + Level 1.8 Stealth + Level 2.0 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 3d4 4% 2 Dazzling Flash Conj/Hex 18% N/A 22% 3 Fulminant Prism Conj/Hex 4% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The jackal is severely wounded. The jackal bites you. The jackal misses you. You barely miss the jackal. The jackal is severely wounded. The jackal barely misses you. You barely miss the jackal. The jackal is severely wounded. The jackal closely misses you. x2 You hit the jackal. You kill the jackal! An endoplasm comes into view. The endoplasm quivers. Found a scroll labelled ROICAM QIK EDOPP. A jackal comes into view. The jackal barks! A jackal comes into view. The jackal barely misses you. The jackal moves out of view. You hit the jackal. The jackal is almost dead. The jackal closely misses you. The endoplasm hits you but does no damage. The jackal barely misses you. You hit the jackal. You kill the jackal! The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You feel yourself slow down. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. Your tail-slap misses the endoplasm. The endoplasm is heavily wounded. The endoplasm hits you. You die... #?##..## #.. .....# ##.^ .#####...# #... .......†.#########... #.###................ ##...##########..( #....# #... #...## #### #@..# #..†J..# ##.##..# #. #..# # #..# ...# ?#.# . .# You could see an endoplasm. Vanquished Creatures A hobgoblin (D:1) 3 jackals (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | noodleboyJ the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 90 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_b, layout_basic, ebering_ecumenical_altar_hall, serial_curves, eino_curves_03, eino_curves_01 Action || total -------------------------++------- Melee: Whip || 12 Tailslap || 1 Cast: Magic Dart || 5 Use: Potion || 1 Armor: Skin || 7 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 59 | 1 | 90.0 | Dungeon | 90 | 90 | 0 | 0 | 59 | 1 | 90.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 90 daAuts