Dungeon Crawl Stone Soup version 0.27-a0-965-gbf8bb431c4 (webtiles) character file. Game seed: 480743762968541140 15 noodleboyJ the Skirmisher (level 2, -2/25 HPs) Began as a Draconian Wanderer on Apr 12, 2021. Slain by a goblin ... wielding a +0 club (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:55 (478 turns). noodleboyJ the Skirmisher (Draconian Wanderer) Turns: 478, Time: 00:00:56 Health: -2/25 AC: 4 Str: 14 XL: 2 Next: 34% Magic: 1/3 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 9 Spells: 1/3 levels left rFire . . . SeeInvis . a - +0 club rCold . . . Faith . (no shield) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: AC +4, unfitting armour, cold-blooded a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Scrolls b - 2 scrolls of identify {unknown} Potions c - a potion of haste {unknown} Skills: + Level 2.5 Fighting + Level 1.0 Short Blades + Level 1.0 Throwing + Level 1.3 Dodging + Level 1.0 Stealth + Level 1.0 Shields + Level 1.1 Spellcasting + Level 2.4 Poison Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Tmut/Pois 12% 1d3 17% 1 b - Shock Conj/Air 0% 1d3 28% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 28% 1 Blink Tloc N/A N/A 38% 2 Call Imp Summ 0% N/A 38% 2 Slow Hex 0% N/A 38% 2 Spider Form Tmut/Pois 1% N/A 45% 3 Mephitic Cloud Conj/Pois/Air 2% N/A 52% 3 Conjure Flame Conj/Fire 0% 6-21 63% 3 Static Discharge Conj/Air 0% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +4) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm quivers. You hit the dart slug. The dart slug is moderately wounded. The jackal barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal barely misses you. The dart slug launches a dart at you. The slug dart hits you. You hit the dart slug. The dart slug is severely wounded. The jackal closely misses you. The jackal stops to sniff the ground. The jackal closely misses you. x2; The jackal bites you. * * * LOW HITPOINT WARNING * * * The dart slug launches a dart at you. The slug dart hits you but does no damage. You hit the dart slug. You kill the dart slug! The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. You hit the goblin. The goblin is heavily wounded. The jackal barely misses you. The jackal misses you. The goblin hits you with a +0 club. You die... ...... .. ..... #. .... #. ..J #.###..# .. #......##..# ##.hgh...... #...@....... #........... #.......#... ###......## . #.........#...........# ##.........#...........# #..........#...........# #######..##.....##...........# .........###.................. You could see an endoplasm, 2 jackals and a goblin. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) A goblin (D:1) 2 hobgoblins (D:1) A jackal (D:1) 2 quokkas (D:1) A kobold (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | noodleboyJ the Draconian Wanderer began the quest for the | Orb. 0 | D:1 | noodleboyJ set off with the following items: a +0 club; and | the following spells available to memorise: Sting, Magic | Dart, Shock, Blink, Call Imp, Slow, Spider Form, Mephitic | Cloud, Conjure Flame, Static Discharge 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 2/2 2 | D:1 | Learned a level 1 spell: Sting 4 | D:1 | Learned a level 1 spell: Shock 355 | D:1 | Reached XP level 2. HP: 21/24 MP: 0/3 477 | D:1 | HP: 1/25 [jackal (3)] 478 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_forest, layout_rooms, serial_glass, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, feat_on_display, due_unseen_surprise, minmay_lizard_pond Action || total -------------------------++------- Melee: Club || 35 Tailslap || 3 Cast: Sting || 7 Armor: Skin || 20 Dodge: Dodged || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 488 | 488 | 0 | 22 | 394 | 1 | 488.0 | Dungeon | 488 | 488 | 0 | 22 | 394 | 1 | 488.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 488 daAuts