Dungeon Crawl Stone Soup version 0.27-a0-978-g2aa4ecdaef (webtiles) character file. Game seed: 4440057566581771426 135 noodleboyJ the Conjurer (level 5, -4/31 HPs) Began as an Octopode Conjurer on Apr 14, 2021. Killed by nerve-wracking pain ... invoked by Grinder (12 damage) ... on level 3 of the Dungeon. The game lasted 00:02:29 (1788 turns). noodleboyJ the Conjurer (Octopode Conjurer) Turns: 1788, Time: 00:02:30 Health: -4/31 AC: 1 Str: 12 XL: 5 Next: 18% Magic: 9/18 EV: 13 Int: 21 God: Gold: 82 SH: 0 Dex: 11 Spells: 3/9 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . a - +6 ring of strength rCorr . Rampage . b - ring of magical power Will ..... (no ring) Stlth +++....... (no ring) HPRegen 0.10/turn (no ring) MPRegen 0.16/turn (no ring) (no ring) (no ring) @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 82 gold pieces. Inventory: Jewellery a - a +6 ring of strength (left tentacle) b - a ring of magical power (right tentacle) Scrolls c - a scroll of magic mapping e - 2 scrolls of vulnerability Potions d - a potion of ambrosia {unknown} Skills: + Level 2.0 Dodging + Level 2.9 Stealth * Level 1.2 Unarmed Combat * Level 2.7 Spellcasting * Level 5.3 Conjurations * Level 0.8 Hexes * Level 0.7 Ice Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 3d5 2% 2 c - Corona Hex 6% N/A 10% 1 d - Ensorcelled Hibernat Hex/Ice 12% N/A 16% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 30% N/A 12% 3 Confusing Touch Hex 6% N/A 28% 3 Tukima's Dance Hex 6% N/A 28% 3 Fulminant Prism Conj/Hex 7% 3d7 36% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged near water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Grinder gestures at you. You barely resist. The searing ray hits Grinder! Grinder is heavily wounded. Grinder hits you. You writhe in agony. The searing ray misses Grinder. You finish channeling your searing ray. Grinder gestures at you. You suddenly lose the ability to move! Grinder hits you. You writhe in agony. Grinder gestures at you. You barely resist. A rat comes into view. Grinder gestures at you. You shrug off the repeated paralysis! Grinder blinks! Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You can move again. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Grinder Aim: Grinder (heavily wounded, 23% to evade) The searing ray hits Grinder! Grinder is almost dead. (Press . to maintain the ray.) Grinder drinks a potion. Grinder is healed! The searing ray hits Grinder! Grinder is heavily wounded. The searing ray hits Grinder! Grinder is severely wounded. Grinder gestures at you. You resist with significant effort. The searing ray hits Grinder! Grinder is almost dead. You finish channeling your searing ray. Grinder gestures at you. Pain shoots through your body! You die... ## .. ##. #.. ###..## #.#.....# #.....r@# #.....#5# ###.# #.# # #.# ..# ### You could see Grinder and a rat. Vanquished Creatures A black bear (D:2) A dart slug (D:2) 2 ball pythons 4 bats 9 endoplasms 2 giant cockroaches (D:1) 2 goblins 5 hobgoblins (D:1) 3 jackals (D:1) 2 kobolds A quokka (D:1) 2 frilled lizards (D:2) 4 rats (D:2) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | noodleboyJ the Octopode Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 240 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 244 | D:1 | Learned a level 2 spell: Searing Ray 767 | D:1 | Reached XP level 3. HP: 21/21 MP: 6/6 771 | D:1 | Learned a level 1 spell: Corona 774 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1347 | D:2 | Noticed a black bear 1356 | D:2 | Killed a black bear 1357 | D:2 | Reached skill level 1 in Unarmed Combat 1357 | D:2 | Reached skill level 5 in Conjurations 1357 | D:2 | Reached XP level 4. HP: 20/27 MP: 6/8 1357 | D:2 | Reached XP level 5. HP: 23/31 MP: 6/9 1774 | D:3 | Noticed Grinder 1779 | D:3 | Paralysed by Grinder for 6 turns 1788 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_small, layout_loops_ring, minivault_27, minmay_fountain_box D:2: layout_rooms D:3: layout_loops_cross, cheibrodos_sewer_entry_bend, hellmonk_ecumenical_altar_run_dry, serial_forest, infiniplex_forest_corner_2, infiniplex_forest_clump_tiny, infiniplex_forest_clump_curved, infiniplex_forest_clump_tiny, infiniplex_forest_lined_corner, serial_shops, nicolae_shop_waterfront, shop, small_statue_alley_b, kennysheep_boxes, uniq_grinder, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Unarmed Combat | 1 | 1.2 Conjurations | 5 | 5.3 Dodging | | 2.0 Stealth | | 2.9 Spellcasting | | 2.7 Hexes | | 0.8 Ice Magic | | 0.7 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 4 | || 4 Constrict | 1 | || 1 Cast: Magic Dart | 61 | 14 || 75 Searing Ray | 1 | 2 || 3 Use: Scroll | 4 | || 4 Potion | 1 | || 1 Dodge: Dodged | 5 | || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1786 | 1758 | 28 | 27 | 1572 | 3 | 595.3 | Dungeon | 1786 | 1758 | 28 | 27 | 1572 | 3 | 595.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1172 daAuts D:2: 600 daAuts D:3: 13 daAuts