Dungeon Sprint DCSS version 0.27-a0-1046-g98bf31544f (webtiles) character file. Game seed: 13988700228824653724 33 noodleboyJ the Magician (level 3, -8/25 HPs) Began as a Djinni Ice Elementalist on Apr 19, 2021. Mangled by an ogre ... wielding a +0 giant spiked club (26 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:55 (168 turns). noodleboyJ the Magician (Djinni Ice Elementalist) Turns: 168, Time: 00:00:56 Health: -8/25 AC: 2 Str: 7 XL: 3 Next: 29% Gold: 0 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: freezing walls, flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions c - a potion of curing e - a potion of haste f - a potion of berserk rage Skills: + Level 2.5 Dodging + Level 1.8 Stealth + Level 6.2 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d11 1% 1 b - Frozen Ramparts Ice 52% 1d7 2% 3 c - Ozocubu's Armour Ice 26% N/A 2% 3 d - Hailstorm Conj/Ice 26% 3d7 10% 4 e - Metabolic Englaciati Hex/Ice 13% N/A 26% 5 f - Pain Necr 100% 1d9 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The adder misses you. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The power to cast Pain wells up from within. Spell assigned to 'f'. Casting: Freeze (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (3% risk of failure)! Continue anyway? Uppercase [Y]es or [N]o only, please. The spell is quite dangerous to cast (3% risk of failure)! Continue anyway? Casting: Frozen Ramparts (quite dangerous; 3% risk of failure) Press: ? - help, Dir - look around, f - activate The walls around you are covered in ice. The wall freezes the ogre. The wall freezes the gnoll sergeant. The wall freezes the adder. The adder seems to slow down. The adder misses you. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - adder Aim: an adder (moderately wounded, slow) You freeze the adder. The adder is heavily wounded. The wall freezes the gnoll sergeant. The wall freezes the ogre. The wall freezes the gnoll sergeant. The wall freezes the adder! You kill the adder! Your Spellcasting skill increases to level 6! Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - you Okay, then. The wall freezes the ogre! The wall freezes the gnoll sergeant. Aiming: Freeze (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant spiked club (severely wounded) You freeze the ogre. The ogre is almost dead. The wall freezes the gnoll sergeant. The gnoll sergeant closely misses you. The wall freezes the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ▓.▓ ▓.▓ ▓.▓ ▓)▓ ▓.▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓O▓ ▓g▓ ▓g▓ ▓.▓ ▓.▓ ▓.▓ ▓+▓ You could see an ogre, a gnoll sergeant (fast) and a gnoll shaman. Vanquished Creatures A gnoll (D) 2 adders (D) An endoplasm (D) 2 hobgoblins (D) A rat (D) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | noodleboyJ the Djinni Ice Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 9 | D | Reached skill level 5 in Spellcasting 9 | D | Reached XP level 2. HP: 4/21 MP: 0/0 12 | D | HP: 1/21 [hobgoblin (3)] 161 | D | Noticed an ogre 161 | D | Noticed a gnoll sergeant 165 | D | Reached XP level 3. HP: 23/25 MP: 0/0 165 | D | Learned a level 1 spell: Pain 167 | D | Reached skill level 6 in Spellcasting 168 | D | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 5 6 | 6.2 Dodging | | 2.5 Stealth | | 1.8 Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Freeze || 15 Frozen Ramparts || 1 Use: Potion || 1 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 168 | 168 | 0 | 0 | 136 | 1 | 168.0 | Dungeon | 168 | 168 | 0 | 0 | 136 | 1 | 168.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 168 daAuts