Dungeon Sprint DCSS version 0.27-a0-1060-gcb85b5eba1 (webtiles) character file. Game seed: 4264178285874954292 0 noodleboyJ the Skirmisher (level 1, 0/18 HPs) Began as a Demonspawn Chaos Knight on Apr 21, 2021. Was a Plaything of Xom. Slain by a merfolk siren ... wielding a +0 spear (8 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:04 (14 turns). noodleboyJ the Skirmisher (Demonspawn Chaos Knight) Turns: 14, Time: 00:00:05 Health: 0/18 AC: 5 Str: 12 XL: 1 Next: 0% Magic: 1/1 EV: 11 Int: 13 God: Xom [..*...] Gold: 0 SH: 0 Dex: 12 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion (chaos) rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +2 leather armour rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.07/turn (no ring) @: mesmerised A: no striking features a: Renounce Religion You were in the Dungeon. You worshipped Xom. You were a toy of Xom. You visited 1 branch Inventory: Hand Weapons a - a +0 falchion of chaos (weapon) Armour b - a +2 leather armour (worn) Scrolls h - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - 2 potions of magic g - a potion of berserk rage Skills: + Level 3.0 Fighting + Level 2.6 Long Blades + Level 1.7 Armour + Level 0.8 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Message History The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren barely misses you. The merfolk siren chants its luring song. You miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You closely miss the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You hit the merfolk siren but do no damage. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You hit the merfolk siren. You burn the merfolk siren. The merfolk siren is lightly wounded. The merfolk siren chants its luring song. You hit the merfolk siren. You freeze the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren hits you with a +0 spear! Ouch! That really hurt! Xom is amused. You closely miss the merfolk siren. The merfolk siren is moderately wounded. The merfolk siren chants its luring song. You hit the merfolk siren. The merfolk siren suddenly seems more agile. Xom is highly amused! The merfolk siren is moderately wounded. The merfolk siren chants its luring song. The merfolk siren hits you with a +0 spear! You die... Xom snickers! ## ## ##. .## #..#..# #.m.# #@# ##.## +.<.+ ##.## #+# You could see a merfolk siren (mesmerising, agile). Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | noodleboyJ the Demonspawn Chaos Knight began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 1 | D | Noticed a merfolk siren 14 | D | Slain by a merfolk siren Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_6, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Falchion || 12 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 15 | 15 | 0 | 0 | 1 | 1 | 15.0 | Dungeon | 15 | 15 | 0 | 0 | 1 | 1 | 15.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 15 daAuts