Dungeon Sprint DCSS version 0.27-a0-1084-g78b3836a5f (webtiles) character file. Game seed: 15109869256079436546 0 noodleboyJ the Magician (level 1, 0/15 HPs) Began as a Djinni Necromancer on Apr 26, 2021. Frozen to death by an endoplasm (7 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:10 (11 turns). noodleboyJ the Magician (Djinni Necromancer) Turns: 11, Time: 00:00:11 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 10% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.2 Dodging + Level 1.6 Stealth + Level 3.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Pain Necr 60% 1d7 3% 1 b - Animate Skeleton Necr 30% N/A 3% 1 c - Vampiric Draining Necr 7% 2d7 11% 3 d - Animate Dead Necr 7% N/A 34% 4 e - Agony Necr 15% N/A 67% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Welcome, noodleboyJ the Djinni Necromancer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Pain, Animate Skeleton, Vampiric Draining, Animate Dead, Agony. You reach down and open the door. A ball python, 2 rats and 2 endoplasms come into view. There is an open door to the Dungeon here. The helpless rat fails to defend itself. You hit the rat. You kill the rat! The helpless endoplasm fails to defend itself. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm barely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The ball python hisses angrily. The endoplasm hits you. Okay, then. There is an open door to the Dungeon here. Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (moderately wounded, chance to affect: 85%) The endoplasm barely resists. The endoplasm quivers. The endoplasm freezes you. You are frozen. You feel a terrible chill! Aiming: Pain (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (moderately wounded, chance to affect: 85%) The endoplasm writhes in agony. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... ▓▓▓ ▓<▓ ▓.▓ ▓.▓ ▓.▓ ▓@▓ ▓J▓ ▓J▓ ▓S▓ ▓r▓ ▓.▓ ▓+▓ You could see 2 endoplasms, a ball python and a rat. Vanquished Creatures A rat (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | noodleboyJ the Djinni Necromancer began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 11 | D | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total -------------------------++------- Melee: Unarmed || 3 Cast: Pain || 2 Stab: Sleeping || 2 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | Dungeon | 11 | 11 | 0 | 0 | 0 | 1 | 11.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 11 daAuts