Dungeon Sprint DCSS version 0.27-a0-1084-g78b3836a5f (webtiles) character file. Game seed: 16287168498360589014 0 noodleboyJ the Magician (level 1, 0/15 HPs) Began as a Djinni Fire Elementalist on Apr 26, 2021. Frozen to death by an endoplasm (6 damage) ... in the Dungeon (Sprint IX: "|||||||||||||||||||||||||||||"). The game lasted 00:00:07 (9 turns). noodleboyJ the Magician (Djinni Fire Elementalist) Turns: 9, Time: 00:00:07 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 6% 1 b - Conjure Flame Conj/Fire 10% 6-21 19% 3 c - Inner Flame Hex/Fire 10% N/A 19% 3 d - Sticky Flame Conj/Fire 10% 2d3 54% 4 e - Fireball Conj/Fire 5% 3d5 87% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Welcome, noodleboyJ the Djinni Fire Elementalist. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following spells memorised: Foxfire, Conjure Flame, Inner Flame, Sticky Flame, Fireball. You reach down and open the door. A frilled lizard, a rat, 2 endoplasms and a dart slug come into view. The endoplasm quivers. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate There is not enough space to conjure foxfire! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Okay, then. The frilled lizard hisses angrily. The endoplasm quivers. The foxfire hits the endoplasm. The endoplasm is moderately wounded. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate There is not enough space to conjure foxfire! Your foxfire dissipates! Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate You conjure some foxfire! The foxfire hits the endoplasm. The endoplasm is almost dead. You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen! You feel a terrible chill! You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You feel a terrible chill! You die... ▓▓▓▓▓▓▓▓▓▓▓▓ +..wlJrJ@v<▓ ▓▓▓▓▓▓▓▓▓▓▓▓ You could see a dart slug, 2 endoplasms, a frilled lizard and a rat. Vanquished Creatures (others) A foxfire (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | noodleboyJ the Djinni Fire Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 9 | D | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D: linesprint [early_d, line_temple, items_1, d_10, items_2, lair_1, lair_end, items_3, orc_1, orc_end, items_4, d_15, swamp_1, shoals_1, snake_1, spider_1, d_20, vaults_1, items_5, swamp_end, shoals_end, snake_end, spider_end, vaults_end, d_27, items_6, zot_1, zot_end, crypt_end, forest_end, elf_end, slime_end, tomb_end, abyss_end, pan_hell_end] Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Foxfire || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts