Dungeon Sprint DCSS version 0.27-a0-1136-g0b992a5a9d (webtiles) character file. Game seed: 7593061915916778733 0 noodleboyJ the Magician (level 1, -4/22 HPs) Began as a Djinni Air Elementalist on May 4, 2021. Slain by a scorpion (5 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:18 (10 turns). noodleboyJ the Magician (Djinni Air Elementalist) Turns: 10, Time: 00:00:18 Health: -4/22 AC: 2 Str: 7 XL: 1 Next: 0% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth .......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: berserking, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions c - a potion of curing e - a potion of haste Skills: + Level 2.1 Dodging + Level 1.5 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 6% 1 b - Static Discharge Conj/Air 10% N/A 10% 2 c - Swiftness Air 10% N/A 19% 3 d - Airstrike Air 5% N/A 54% 4 e - Lightning Bolt Conj/Air 5% 1d17 87% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History There is a staircase leading out of the dungeon here. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line That beam is likely to hit you. Continue anyway? Okay, then. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the scorpion. The scorpion is lightly wounded. The zap hits the scorpion. The scorpion is moderately wounded. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap misses the scorpion. The scorpion barely misses you. Unknown command. The scorpion misses you. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the scorpion. The scorpion is heavily wounded. The zap hits the scorpion but does no damage. The zap misses the scorpion. The zap hits the scorpion but does no damage. The scorpion is heavily wounded. The scorpion stings you. Unknown command. You feel much better. The scorpion stings you. The scorpion misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The scorpion stings you! The scorpion barely misses you. You barely miss the scorpion. The scorpion is heavily wounded. The scorpion barely misses you. The scorpion misses you. You closely miss the scorpion. The scorpion is heavily wounded. The scorpion stings you. The scorpion stings you! * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... # #+# .# ##s##..# +@s.'# ##s##..# #+# s# # You could see 3 scorpions. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | noodleboyJ the Djinni Air Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 10 | D | HP: 1/22 [scorpion (7)] 10 | D | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_obstacle_3, sprint2_obstacle_5, sprint2_obstacle_7, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 2 Cast: Shock || 3 Use: Potion || 2 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | Dungeon | 9 | 9 | 0 | 0 | 0 | 1 | 9.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 9 daAuts