Dungeon Sprint DCSS version 0.27-a0-1136-g0b992a5a9d (webtiles) character file. Game seed: 7992191955196038285 3 noodleboyJ the Magician (level 1, 0/15 HPs) Began as a Djinni Air Elementalist on May 4, 2021. Slain by a worm (9 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:18 (13 turns). noodleboyJ the Magician (Djinni Air Elementalist) Turns: 13, Time: 00:00:19 Health: 0/15 AC: 2 Str: 7 XL: 1 Next: 50% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Armour a - a +0 robe (worn) Scrolls g - a scroll of blinking Potions c - a potion of curing d - a potion of heal wounds e - a potion of haste f - a potion of berserk rage Skills: + Level 2.4 Dodging + Level 1.8 Stealth + Level 3.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 52% 1d6 4% 1 b - Static Discharge Conj/Air 13% N/A 6% 2 c - Swiftness Air 13% N/A 13% 3 d - Airstrike Air 6% N/A 38% 4 e - Lightning Bolt Conj/Air 6% 1d18 75% 5 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The zap hits the worm. The worm is lightly wounded. The zap hits the worm. The worm is lightly wounded. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the worm. The worm is moderately wounded. Unknown command. There is a staircase leading out of the dungeon here. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line The zap hits the worm. The worm is moderately wounded. The zap hits the worm. The worm is heavily wounded. The zap hits the worm. The worm is severely wounded. Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - worm Aim: a worm (severely wounded, 89% to hit) The zap hits the worm. The worm is moderately wounded. The zap hits the worm. The worm is almost dead. The zap hits the worm. You kill the worm! Your Spellcasting skill increases to level 3! Aiming: Shock (safe; 4% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - worm Aim: a worm (moderately wounded, 89% to hit) The zap hits the worm. The worm is heavily wounded. The worm closely misses you. Your magical contamination has completely faded away. You hit the worm. The worm is heavily wounded. The worm bites you! Ouch! That really hurt! You die... # ##. #+# #...##.## #$'w@.+ ####.## #+# #s# s#. . . ## ## You could see a worm. Vanquished Creatures A worm (D) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | noodleboyJ the Djinni Air Elementalist began the quest for | the Orb. 0 | D | Reached XP level 1. HP: 15/15 MP: 0/0 1 | D | Noticed a scorpion 1 | D | Noticed a scorpion 12 | D | Reached skill level 3 in Spellcasting 13 | D | Slain by a worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_4, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.4 Dodging | | 2.4 Stealth | | 1.8 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Shock || 5 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | Dungeon | 13 | 13 | 0 | 0 | 0 | 1 | 13.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 13 daAuts