Dungeon Crawl Stone Soup version 0.27-a0-1186-g8b4daa1eef (webtiles) character file. Game seed: 1937398371054966036 172 noodleboyJ the Conjurer (level 5, -2/39 HPs) Began as a Draconian Conjurer on May 19, 2021. Was an Initiate of Vehumet. Succumbed to a water moccasin's poison ... on level 4 of the Dungeon. The game lasted 00:07:50 (4008 turns). noodleboyJ the Conjurer (Draconian Conjurer) Turns: 4008, Time: 00:07:51 Health: -2/39 AC: 8 Str: 8 (10) XL: 5 Next: 27% Magic: 1/9 EV: 12 Int: 19 God: Vehumet [......] Gold: 163 SH: 0 Dex: 9 Spells: 3/9 levels left rFire . . . SeeInvis . j - +1 dagger rCold . . . Faith . (no shield) rNeg + . . Spirit . (armour unavailable) rPois . Reflect . (helmet restricted) rElec . Harm . f - +2 cloak rCorr + Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.13/turn b - ring of resist corrosion MPRegen 0.11/turn i - ring of positive energy @: mighty, lethally poisoned (-2 -> -20) A: AC +5, unfitting armour, cold-blooded a: Renounce Religion You were on level 4 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 163 gold pieces. Inventory: Hand Weapons c - a +0 club j - a +1 dagger (weapon) Missiles g - 5 atropa-tipped darts l - a throwing net Armour f - a +2 cloak (worn) Jewellery b - a ring of resist corrosion (left hand) i - a ring of positive energy (right hand) Wands k - a wand of digging (7) Scrolls d - 2 scrolls of teleportation m - a scroll of enchant armour Potions h - a potion of resistance n - a potion of flight Skills: + Level 0.6 Fighting * Level 1.4 Short Blades + Level 0.2 Maces & Flails + Level 2.4 Dodging + Level 1.9 Stealth + Level 0.4 Unarmed Combat * Level 2.7 Spellcasting * Level 4.9 Conjurations * Level 1.0 Hexes * Level 1.2 Translocations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 1% 1 b - Searing Ray Conj 42% 3d4 3% 2 c - Dazzling Flash Conj/Hex 26% N/A 14% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Hex 6% 3d7 41% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 41% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 Altars: Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul The Shining One Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. Message History The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You miss the water moccasin. Your tail-slap misses the water moccasin. The water moccasin is severely wounded. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You feel better. The water moccasin bites you but does no damage. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You feel better. The water moccasin bites you but does no damage. You feel better. The water moccasin bites you but does no damage. You feel very mighty all of a sudden. The water moccasin bites you but does no damage. The water moccasin bites you. You are poisoned. The water moccasin poisons you! You closely miss the water moccasin. The water moccasin is severely wounded. You feel very sick. The water moccasin bites you! * * * LOW HITPOINT WARNING * * * You barely miss the water moccasin. The water moccasin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you but does no damage. You puncture the water moccasin! The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The water moccasin poisons you! The water moccasin closely misses you. You closely miss the water moccasin. The water moccasin is almost dead. You die... (.# ..# ..# .## #####. .# ...... ## #.... ### ... ..# ##.# ..# #@S# ..... #.## .###. ..# . ..## . .#. #. #### You could see a water moccasin. Vanquished Creatures A bullfrog skeleton (D:5) A jelly (D:5) A hound zombie (D:3) 4 adders An adder zombie (D:3) 2 worms 2 dart slugs An orc (D:3) 3 endoplasms 2 giant cockroaches (D:1) 6 goblins 4 hobgoblins 2 jackals (D:2) 4 quokkas 4 ball pythons 4 bats 2 frilled lizards (D:3) 6 kobolds 5 rats 55 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | noodleboyJ the Draconian Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 272 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 293 | D:1 | Learned a level 2 spell: Searing Ray 1427 | D:2 | Found a faded altar of an unknown god. 1612 | D:2 | Reached XP level 3. HP: 26/26 MP: 4/6 1646 | D:2 | Learned a level 3 spell: Dazzling Flash 2574 | D:3 | Found a basalt altar of Yredelemnul. 2602 | D:3 | Reached XP level 4. HP: 33/33 MP: 7/7 3524 | D:4 | You fall into a shaft and drop 2 floors! 3525 | D:6 | Noticed a kobold brigand 3531 | D:5 | Entered Level 5 of the Dungeon 3533 | D:5 | Found a staircase to the Ecumenical Temple. 3576 | Temple | Entered the Ecumenical Temple 3682 | Temple | Became a worshipper of Vehumet 3738 | D:5 | Reached skill level 1 in Short Blades 3738 | D:5 | Reached skill level 1 in Translocations 3806 | D:5 | Reached XP level 5. HP: 38/39 MP: 2/9 3911 | D:5 | Reached skill level 1 in Hexes 3965 | D:5 | Noticed a water moccasin 4008 | D:4 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_refuge, layout_rooms, minmay_circled_x D:2: layout_rooms, shapermc_ecumenical_altar_venn D:3: layout_loops_corners, lemuel_zombie_altar_yredelemnul D:4: layout_rooms D:5: layout_loops_ring, minmay_temple_entry_gardened_gates, grunt_ministairs_1, uniq_duvessa, uniq_ijyb D:6: layout_rooms, minivault_4 Temple: regret_index_temple_waves Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Dodging | 2 | 2.4 Short Blades | 1 | 1.4 Translocations | 1 | 1.2 Hexes | 1 | 1.0 Fighting | | 0.6 Maces & Flails | | 0.2 Stealth | | 1.9 Unarmed Combat | | 0.4 Spellcasting | | 2.7 Conjurations | | 4.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Unarmed | 19 | || 19 Tailslap | 12 | || 12 Club | 65 | || 65 Dagger | 39 | 91 || 130 Cast: Magic Dart | 64 | 10 || 74 Dazzling Flash | 4 | 8 || 12 Searing Ray | | 4 || 4 Use: Scroll | 8 | 1 || 9 Potion | 1 | 7 || 8 Stab: Invisible | | 2 || 2 Armor: Skin | 58 | 49 || 107 Dodge: Dodged | 111 | 64 || 175 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4023 | 3789 | 234 | 32 | 3158 | 7 | 574.7 | Dungeon | 3895 | 3692 | 203 | 32 | 3063 | 6 | 649.2 | Temple | 127 | 96 | 31 | 0 | 95 | 1 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1333 daAuts D:1: 1110 daAuts D:2: 914 daAuts D:5: 327 daAuts D:4: 202 daAuts Temple: 127 daAuts D:6: 6 daAuts