Dungeon Sprint DCSS version 0.27-a0-1188-g73eefd5def (webtiles) character file. Game seed: 16768112415941786286 10 noodleboyJ the Shield-Bearer (level 2, -3/25 HPs) Began as a Formicid Fighter on May 20, 2021. Engulfed by a cloud of steam (11 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:18 (192 turns). noodleboyJ the Shield-Bearer (Formicid Fighter) Turns: 192, Time: 00:00:18 Health: -3/25 AC: 7 Str: 20 XL: 2 Next: 30% Magic: 2/2 EV: 8 Int: 7 God: Gold: 243 SH: 9 Dex: 10 Spells: 1/1 levels left rFire . . . SeeInvis + a - +0 long sword rCold . . . Faith . c - +0 kite shield rNeg . . . Spirit . b - +0 scale mail rPois . Reflect . (helmet unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth .......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.08/turn (no ring) @: very slow A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Armour b - a +0 scale mail (worn) c - a +0 kite shield (worn) Potions d - a potion of might e - a potion of curing f - a potion of heal wounds g - 2 potions of magic Skills: + Level 4.1 Fighting + Level 2.4 Long Blades + Level 4.1 Armour + Level 4.5 Shields You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History Your Armour skill increases to level 4! You have reached level 2! You close the door, pushing everything out of the way. You see here a worm corpse. You start resting. HP restored. You open the door. There is an open door here. You now have 243 gold pieces. You open the door. A worm comes into view. There is an open door here. The worm bites you. You hit the worm. The worm is lightly wounded. You block the worm's attack. You slash the worm! The worm is heavily wounded. You block the worm's attack. You hit the worm but do no damage. The worm is heavily wounded. You block the worm's attack. You hit the worm. The worm is severely wounded. You hit the worm. The worm is severely wounded. The worm closely misses you. You riposte. You hit the worm. The worm is severely wounded. You slash the worm! You kill the worm! There is an open door here. Really walk into a travel-excluded area? You enter the shallow water. Moving in this stuff is going to be slow. You are engulfed in a cloud of scalding steam. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You start resting. You are engulfed in a cloud of scalding steam. You die... {{ {{ ..#{ ###..## #+# #.##..#{{ { ##.####.#..# { +.<†'.##'..### ##.##...#....###. #+###.##......≈≈ ###≈≈.....≈# {{ {{#≈@§≈≈§≈..§# #≈≈≈≈§≈≈≈§≈# { #≈≈≈≈≈≈§§≈≈≈# ≈≈≈≈≈≈≈≈≈≈≈≈≈# #+++#≈§≈§≈≈≈§≈# §§ {##≈§§###§≈# § { {##≈§# §§ ≈≈# There were no monsters in sight! Vanquished Creatures 3 worms (D) 3 creatures vanquished. Vanquished Creatures (others) Menkaure (D) A water moccasin (D) 2 creatures vanquished. Grand Total: 5 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | noodleboyJ the Formicid Fighter began the quest for the | Orb. 0 | D | Reached XP level 1. HP: 18/18 MP: 1/1 12 | D | Killed a water moccasin 17 | D | Reached XP level 2. HP: 13/25 MP: 2/2 27 | D | Killed Menkaure 182 | D | Noticed an electric eel 192 | D | Engulfed by a cloud of steam Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_7, sprint2_obstacle_3, sprint2_obstacle_1, sprint2_obstacle_6, sprint2_obstacle_2, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Skill XL: | 1 | ---------------+----+----- Shields | 4 | 4.5 Fighting | 4 | 4.1 Armour | 4 | 4.1 Long Blades | | 2.4 Action || total -------------------------++------- Melee: Long sword || 17 Armor: Scale mail || 1 Dodge: Dodged || 2 Block: Kite shield || 4 Rpst.: Long sword || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 201 | 201 | 0 | 152 | 0 | 1 | 201.0 | Dungeon | 201 | 201 | 0 | 152 | 0 | 1 | 201.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 201 daAuts