Dungeon Sprint DCSS version 0.28-a0-199-g298df9dbad (webtiles) character file. Game seed: 11013154894325124427 7 noodleboyJ the Scratcher (level 1, -1/12 HPs) Began as a Felid Wanderer on Aug 19, 2021. Slain by a worm (6 damage) ... in the Dungeon (Sprint II: "The Violet Keep of Menkaure"). The game lasted 00:00:49 (278 turns). noodleboyJ the Scratcher (Felid Wanderer) Turns: 278, Time: 00:00:49 Health: -1/12 AC: 1 Str: 7 XL: 1 Next: 83% Magic: 2/2 EV: 15 Int: 13 God: Gold: 243 SH: 0 Dex: 16 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch You collected 243 gold pieces. Inventory: Scrolls b - 2 scrolls of blinking Potions a - 2 potions of berserk rage c - a potion of curing e - a potion of haste f - 2 potions of magic Skills: + Level 4.7 Fighting + Level 0.2 Stealth + Level 4.8 Unarmed Combat + Level 2.3 Evocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History The worm is almost dead. You barely miss the worm. The worm is almost dead. The worm barely misses you. You completely miss the worm. The worm is severely wounded. You scratch the worm. Your bite misses the worm. The worm is almost dead. The worm completely misses you. You claw the worm! You kill the worm! You now have 243 gold pieces. You see here a worm corpse. You start resting. The walls and floor vibrate strangely for a moment. As you open the door, it creaks loudly! A worm comes into view. There is an open door here. A water moccasin comes into view. You scratch the worm. The worm is lightly wounded. You scratch the worm. The worm is moderately wounded. The water moccasin closely misses you. The water moccasin bites you. Ouch! That really hurt! You are lethally poisoned! The water moccasin poisons you! The worm closely misses you. You scratch the water moccasin but do no damage. The water moccasin is almost dead. You feel sick. The water moccasin misses you. You barely miss the water moccasin. The water moccasin is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin closely misses you. The worm misses you. Unknown command. You feel better. The water moccasin bites you. You feel much better. The water moccasin bites you! Ouch! That really hurt! The worm bites you. Ouch! That really hurt! You die... #### ..# ## ..## #+# #.##..# ##.####.#S.# +.<.'.##w@§# ##.##...#.§..# #+###.##......≈≈ ###≈≈.....≈# ≈≈≈≈§..≈# ≈≈≈§§≈≈.≈# ≈≈§§§≈≈≈≈# ≈≈§≈≈≈≈§≈≈# You could see a water moccasin and a worm. Vanquished Creatures 2 worms (D) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | noodleboyJ the Felid Wanderer began the quest for the Orb. 0 | D | noodleboyJ set off with the following items: 2 potions of | berserk rage, 2 scrolls of blinking, 2 potions of curing, a | potion of heal wounds, a potion of haste, 2 potions of | magic 0 | D | Reached XP level 1. HP: 11/11 MP: 2/2 272 | D | Noticed a water moccasin 278 | D | Slain by a worm Illustrated notes Levels and vault maps discovered: D: the_violet_keep_of_menkaure [sprint2_stairs_cluster_1, sprint2_shoproom, sprint2_temple, sprint2_basic_supplies, sprint2_obstacle_5, sprint2_obstacle_6, sprint2_obstacle_1, sprint2_obstacle_2, sprint2_obstacle_4, sprint2_timed_cluster_1, sprint2_smallroom_cluster_1, sprint2_smallroom_final_cluster_1, sprint2_transparent_cluster_1, sprint2_second_timed_cluster_1, sprint2_sniper_area_1, sprint2_heavy_combat_area_1, sprint2_mutation_trap_area_1, sprint2_forest_area_1, sprint2_light_combat_area_1, sprint2_behind_water_1, sprint2_near_end_vault_1] Action || total -------------------------++------- Melee: Unarmed || 24 Punch || 1 Bite || 1 Use: Potion || 2 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 274 | 274 | 0 | 239 | 0 | 1 | 274.0 | Dungeon | 274 | 274 | 0 | 239 | 0 | 1 | 274.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 274 daAuts