Dungeon Sprint DCSS version 0.28-a0-199-g298df9dbad (webtiles) character file. Game seed: 4139429647718938737 0 noodleboyJ the Sneak (level 1, -3/7 HPs) Began as a Felid Wanderer on Aug 19, 2021. Slain by a river rat (4 damage) ... in the Dungeon (Sprint VII: "The Pits"). The game lasted 00:00:06 (30 turns). noodleboyJ the Sneak (Felid Wanderer) Turns: 30, Time: 00:00:06 Health: -3/7 AC: 1 Str: 9 XL: 1 Next: 0% Magic: 4/4 EV: 15 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . Rampage . (gloves unavailable) Will ..... NoTele + (boots unavailable) Stlth +++....... (no amulet) HPRegen 0.02/turn (no ring) MPRegen 0.09/turn (no ring) @: quick A: very small, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, stealthy paws, no weapons or thrown items, no armour, multi-lived a: no special abilities You were in the Dungeon. You visited 1 branch Inventory: Scrolls f - a scroll of blinking Potions a - 2 potions of berserk rage b - a potion of curing c - a potion of heal wounds d - a potion of haste e - 2 potions of magic Skills: + Level 5.3 Stealth + Level 1.0 Unarmed Combat + Level 2.0 Spellcasting + Level 2.0 Summonings + Level 1.5 Translocations You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/1) Altars: Innate Abilities, Weirdness & Mutations You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. (Speed+) You are covered in fur. (AC +1) Your paws help you pounce on unaware monsters. You are incapable of wielding weapons or throwing items. You cannot wear armour. You gain extra lives every three experience levels. Message History Welcome, noodleboyJ the Felid Wanderer. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: 2 potions of berserk rage, a potion of curing, a potion of heal wounds, a potion of haste, 2 potions of magic, a scroll of blinking. You open the door. There is an open door to the Entrance Hall (Safe) here. You open the huge gate. A hound, an orc warrior and an orc wizard come into view. You close the huge gate. You open the door. A river rat comes into view. There is an open door to the Storerooms (Easy) here. The helpless river rat fails to defend itself. You claw the river rat! The river rat is almost dead. You completely miss the river rat. The river rat is almost dead. The river rat barely misses you. You closely miss the river rat. The river rat is almost dead. The river rat completely misses you. You barely miss the river rat. The river rat is almost dead. The river rat bites you. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss the river rat. The river rat is almost dead. The river rat closely misses you. You barely miss the river rat. The river rat is almost dead. The river rat bites you. Ouch! That really hurt! You die... ##########++#### #+ #............... +. #......#..#..... ######.##............... ......r@'............... ###+#####......#..#..... #............... ####'#####++#### #.......##++# #.......##... #.......##.o.h #...<...##..o## #.......##..## You could see a river rat. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D | noodleboyJ the Felid Wanderer began the quest for the Orb. 0 | D | noodleboyJ set off with the following items: 2 potions of | berserk rage, a potion of curing, a potion of heal wounds, | a potion of haste, 2 potions of magic, a scroll of blinking 0 | D | Reached XP level 1. HP: 7/7 MP: 4/4 11 | D | Noticed a hound 11 | D | Noticed an orc warrior 11 | D | Noticed an orc wizard 30 | D | Slain by a river rat Illustrated notes Levels and vault maps discovered: D: pitsprint [storerooms_1, entrance_room_1, metal_vault_6, armoury_3, mini_pit_1, grid_room_1, main_hall_1, silver_pit, the_coven_3, the_vestibule_1, steel_vault_3, golden_pit, hallway_of_sentries, crystal_vault_4, iron_vault_2, final_vault] Action || total -------------------------++------- Melee: Unarmed || 6 Stab: Sleeping || 1 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 25 | 25 | 0 | 0 | 9 | 1 | 25.0 | Dungeon | 25 | 25 | 0 | 0 | 9 | 1 | 25.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D: 25 daAuts