Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 5645555023233397066 87 nooperator the Magician (level 4, -5/31 HPs) Began as a Djinni Air Elementalist on Dec 2, 2024. Slain by a gnoll ... wielding a +1 flail of protection ... led by a gnoll bouda (14 damage) ... on level 2 of the Dungeon. The game lasted 00:02:31 (1152 turns). nooperator the Magician (Djinni Air Elementalist) Turns: 1152, Time: 00:02:33 Health: -5/31 AC: 2 Str: 7 XL: 4 Next: 80% Gold: 56 EV: 16 Int: 18 God: SH: 0 Dex: 14 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ h - +5 ring of evasion HPRegen 0.25/turn (no ring) %: infuse magic (-6 HP) @: weakened, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 56 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery h - a +5 ring of evasion (left hand) Scrolls e - 2 scrolls of vulnerability {unknown} g - a scroll of brand weapon {unknown} Potions b - a potion of invisibility {unknown} c - a potion of might {unknown} d - a potion of curing {unknown} f - a potion of lignification {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.5 Spellcasting + Level 4.5 Conjurations + Level 4.5 Hexes + Level 4.5 Summonings + Level 4.5 Necromancy + Level 4.5 Translocations + Level 4.5 Fire Magic + Level 4.5 Ice Magic + Level 4.5 Air Magic + Level 4.5 Earth Magic + Level 4.5 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 80% 1d8 2% 1 b - Static Discharge Conj/Air 40% 3-5/arc 3% 2 c - Swiftness Air 20% N/A 6% 3 d - Airstrike Air 10% 2d(2-18) 22% 4 e - Summon Small Mammal Summ 80% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History You kill the gnoll bouda! The zap misses the gnoll. The zap hits the gnoll. The gnoll is severely wounded. A gnoll comes into view. It is wielding a +0 spear. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap misses you. The zap hits the gnoll but does no damage. The gnoll is heavily wounded. A gnoll comes into view. It is wielding a +0 club. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits you. The zap hits the gnoll but does no damage. The gnoll is heavily wounded. The zap hits the gnoll. The gnoll is heavily wounded. The zap hits the gnoll. The gnoll is almost dead. The gnoll misses you. Unknown command. Casting: Shock (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 club (75% to hit) The zap hits the gnoll. You kill the gnoll! The zap hits the gnoll. The gnoll is lightly wounded. The zap hits the gnoll. The gnoll is heavily wounded. * * * LOW HITPOINT WARNING * * * A hobgoblin comes into view. The gnoll hits you with a +1 flail of protection! You die... #.#####.## #......... #..####.## #..#### # #.....# # #####..## #.###.# .. #.g)g.... #.# #.# #(# #g# ##.###.# #.###$# ..†....# ###.#.g@# ##...### #.....### #...#####.....# ##.............# .†.....###.....# ####.#.# #.....# #.#.# ###.### ####.#.# #.# .....#.# #.# You could see 2 gnolls and a hobgoblin. Vanquished Creatures A gnoll bouda (D:2) Robin (D:2) 2 gnolls (D:2) A dart slug (D:1) 2 endoplasms 9 goblins 5 hobgoblins A kobold (D:1) 2 quokkas 7 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 3 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nooperator the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | nooperator set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 56 | D:1 | Reached XP level 2. HP: 20/21 MP: 0/0 421 | D:1 | Reached XP level 3. HP: 21/25 MP: 0/0 421 | D:1 | Learned a level 1 spell: Summon Small Mammal 1035 | D:2 | Noticed Robin 1042 | D:2 | Killed Robin 1049 | D:2 | Reached XP level 4. HP: 9/31 MP: 0/0 1152 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_c, layout_basic D:2: layout_loops_ring, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.5 Conjurations | 4 | 4.5 Hexes | 4 | 4.5 Summonings | 4 | 4.5 Necromancy | 4 | 4.5 Translocations | 4 | 4.5 Fire Magic | 4 | 4.5 Ice Magic | 4 | 4.5 Air Magic | 4 | 4.5 Earth Magic | 4 | 4.5 Alchemy | 4 | 4.5 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Shock | 60 | 12 || 72 Armour: Robe | 1 | 8 || 9 Dodge: Dodged | 4 | 4 || 8