Dungeon Crawl Stone Soup version 0.32.1-4-gec8d4c38a4 (webtiles) character file. Game seed: 3820286925324358953 72 nooperator the Vexing (level 4, -1/34 HPs) Began as a Barachi Hexslinger on Dec 4, 2024. Slain by a gnoll ... wielding a +0 halberd (17 damage) ... on level 2 of the Dungeon. The game lasted 00:01:50 (1152 turns). nooperator the Vexing (Barachi Hexslinger) Turns: 1152, Time: 00:01:51 Health: -1/34 AC: 2 Str: 10 XL: 4 Next: 25% Magic: 7/7 EV: 11 Int: 13 God: Gold: 113 SH: 0 Dex: 16 Spells: 4/7 levels left rFire . . . a - +1 sling rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... f - amulet of regeneration Stlth + (no ring) HPRegen 1.05/turn (no ring) MPRegen 0.10/turn %: no passive effects @: unable to hop, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 113 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Armour c - a +0 robe (worn) Jewellery f - an amulet of regeneration (around neck) i - an amulet of magic regeneration Scrolls b - a scroll of poison d - 3 scrolls of identify {unknown} e - a scroll of enchant weapon {unknown} g - a scroll of acquirement {unknown} j - a scroll of butterflies {unknown} l - a scroll of fog {unknown} Potions h - a potion of berserk rage {unknown} k - 2 potions of curing {unknown} Skills: + Level 2.5 Fighting + Level 2.7 Ranged Weapons - Level 2.1 Dodging + Level 2.1 Spellcasting + Level 3.9 Hexes - Level 1.1 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Inner Flame Hex/Fire 7% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 22% N/A 8% 2 Sigil of Binding Hex 11% N/A 14% 3 Cause Fear Hex 5% N/A 43% 4 Dimensional Bullseye Hex/Tloc 3% N/A 73% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The gnoll is lightly wounded. The gnoll misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd and wearing a +0 leather armour (lightly wounded, 65% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll barely misses you. The gnoll closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd and wearing a +0 leather armour (lightly wounded, 65% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The gnoll misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd and wearing a +0 leather armour (lightly wounded, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd and wearing a +0 leather armour (moderately wounded, 65% to hit) You shoot a sling bullet. The sling bullet closely misses the gnoll. The gnoll closely misses you. Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd and wearing a +0 leather armour (moderately wounded, 65% to hit) You shoot a sling bullet. The sling bullet completely misses the gnoll. The gnoll hits you from afar with a +0 halberd! Fire: a) +1 sling Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd and wearing a +0 leather armour (moderately wounded, 65% to hit) You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You die... #.# #.# #.# #.# #.# #.# #.# #.# #.#### #.# #.# #...^# .########)# #.# ####.# ..........######.# #.# ..###............# ####.###### .....##########.# #.......... ..........).g.@#.####.##.###### ...###########.#......##.# ## ##.#.#######.# #### ##....#######.# ... ##.###.........# ..####.##.## ##.############# .........## ##.####....<... ..###.#..# #......######. #....## ##.###### #. You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) A ribbon worm (D:2) A dart slug (D:1) 3 orcs (D:2) 5 ball pythons 5 endoplasms 2 giant cockroaches (D:1) 4 goblins 3 hobgoblins (D:1) 2 jackals (D:2) 3 kobolds A quokka (D:1) 5 bats 2 frilled lizards (D:1) 2 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nooperator the Barachi Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 91 | D:1 | Reached XP level 2. HP: 21/21 MP: 4/4 401 | D:1 | Reached XP level 3. HP: 27/27 MP: 5/5 939 | D:2 | Learned a level 3 spell: Inner Flame 1137 | D:2 | Reached XP level 4. HP: 34/34 MP: 7/7 1152 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_loops_ring, hangedman_decor_push, st_stairs_12 D:2: layout_loops_ring, basic_altar, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 2 | 2.5 Spellcasting | 2 | 2.1 Ranged Weapons | | 2.7 Dodging | | 2.1 Hexes | | 3.9 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 103 | 15 || 118 Ability: Hop | | 1 || 1 Armour: Robe | 26 | 5 || 31 Dodge: Dodged | 20 | 8 || 28