Dungeon Crawl Stone Soup version 0.32-a0-1858-g5e83875c39 (webtiles) character file. Game seed: 5655990936053515939 60 notthatgreg the Apothecary (level 4, -7/30 HPs) Began as a Formicid Alchemist on July 26, 2024. Splashed by a jelly's acid (9 damage) ... on level 4 of the Dungeon. The game lasted 00:06:36 (1971 turns). notthatgreg the Apothecary(Formicid Alchemist) Turns: 1971, Time: 00:06:37 Health: -7/30 AC: -6 Str: 12 XL: 4 Next: 25% Magic: 2/7 EV: 11 Int: 17 God: Gold: 93 SH: 0 Dex: 14 Spells: 6/7 levels left rFire . . . n - +0 short sword (venom) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will +.... (no amulet) Stlth ++ g - ring of willpower HPRegen 0.25/turn (no ring) MPRegen 0.10/turn %: no passive effects @: corroded A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 93 gold pieces. Inventory: Hand Weapons n - a +0 short sword of venom (weapon) Missiles l - 4 poisoned darts Armour a - a +0 robe (worn) Jewellery g - a ring of willpower (left hand) Scrolls d - a scroll of vulnerability i - 4 scrolls of identify Potions b - 2 potions of magic e - 2 potions of ambrosia h - a potion of attraction j - a potion of curing k - a potion of mutation {unknown} m - a potion of haste {unknown} Skills: - Level 1.7 Dodging + Level 3.7 Stealth - Level 2.1 Spellcasting - Level 2.0 Conjurations - Level 5.0 Alchemy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 52% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 11% 2 Mephitic Cloud Conj/Alch/Air 9% N/A 22% 3 Olgreb's Toxic Radiance Alch 18% N/A 24% 4 Sticky Flame Fire/Alch 10% 2d5 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:2 ( Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History A jelly comes into view. The sting hits the jelly. The jelly partially resists. The jelly is poisoned. The jelly is lightly wounded. The jelly quivers. The sting hits the jelly. The jelly partially resists. The jelly is heavily wounded. The sting hits the jelly. The jelly partially resists. The jelly is heavily wounded. You hit the jelly. Your hands burn! The jelly is severely wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! You hit the jelly but do no damage. Your hands burn! The jelly is severely wounded. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * Unknown command. You feel much better. The jelly hits you. The acid corrodes you! You are splashed with acid! You aren't carrying any items that you can evoke. Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (severely wounded, poisoned, 100% to hit) The sting hits the jelly. The jelly partially resists. The jelly is almost dead. The jelly hits you. The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * Casting: Sting (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jelly Aim: a jelly (almost dead, poisoned, 100% to hit) The sting hits the jelly. The jelly partially resists. The jelly looks even sicker. The jelly is almost dead. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... .. #.....# ...... . ##.....# ..... ..##......# ....#............# ...#...#........# ...+...+........# #..#...#........# #J##...#........# ####@##...#.....#'## ###....##...#.....#.# ..>...........######.# #############.# #.# #.# #.# #.######.# #........# ########## You could see a jelly (very poisoned). Vanquished Creatures A white imp (D:3) 3 dart slugs A ribbon worm (D:2) 3 ball pythons A bat (D:2) 3 endoplasms 3 giant cockroaches 3 goblins 5 hobgoblins 3 jackals 2 quokkas 4 frilled lizards 7 kobolds 2 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | notthatgreg the Formicid Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 50 | D:1 | Reached skill level 1 in Conjurations 242 | D:1 | Reached XP level 2. HP: 19/19 MP: 1/5 668 | D:1 | Reached XP level 3. HP: 24/24 MP: 3/6 1006 | D:2 | Found Vidor's Antique Weapon Shoppe. 1099 | D:2 | Found a faded altar of an unknown god. 1115 | D:2 | Reached skill level 5 in Alchemy 1339 | D:2 | Identified the +1 chain mail "Oteidar" {rF- rC++ Str+5} 1794 | D:3 | Reached XP level 4. HP: 30/30 MP: 4/7 1854 | D:3 | Noticed a phantom 1885 | D:4 | Noticed a phantom 1968 | D:4 | HP: 1/30 [acid (9)] 1971 | D:4 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_basic, minmay_tetromino_s2 D:2: layout_basic, dreamdust_ecumenical_altar_statues, serial_shops, shop, minmay_statues_item D:3: layout_basic, mainiacjoe_overflow_chevrons, ebering_ghost_gozag, minmay_shallow_snake_nest D:4: layout_basic, gammafunk_ghost_grave Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 2 | 2.0 Alchemy | 5 | 5.0 Stealth | 3 | 3.7 Dodging | | 1.7 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Short sword | 10 | 15 || 25 Cast: Sting | 62 | 10 || 72 Ability: Dig | 1 | || 1 Use: Scroll | 5 | || 5 Potion | | 2 || 2 Stab: Sleeping | | 1 || 1 Armour: Robe | 7 | 13 || 20 Dodge: Dodged | 17 | 9 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1968 | 1917 | 51 | 99 | 1341 | 4 | 492.0 | Dungeon | 1968 | 1917 | 51 | 99 | 1341 | 4 | 492.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 871 daAuts D:2: 690 daAuts D:3: 317 daAuts D:4: 89 daAuts