Dungeon Crawl Stone Soup version 0.34-a0-3-g68670cc5b6 (webtiles) character file. Game seed: 3669875692923277416 33 notthatgreg the Vexing (level 3, -1/26 HPs) Began as a Coglin Hexslinger on Apr 29, 2025. Killed from afar by Sigmund (7 damage) ... with a magic dart ... on level 2 of the Dungeon. The game lasted 00:02:00 (1026 turns). notthatgreg the Vexing (Coglin Hexslinger) Turns: 1026, Time: 00:02:00 Health: -1/26 AC: 2 Str: 8 XL: 3 Next: 29% Magic: 4/4 EV: 11 Int: 15 God: Gold: 78 SH: 0 Dex: 18 Spells: 4/4 levels left rFire . . . a - +1 sling {Else} rCold . . . m - +0 sling {Tae} rNeg . . . c - +0 robe rPois . (helmet unavailable) rElec . g - melded +0 cloak rCorr . (gloves unavailable) SInv . (boots unavailable) Will +++.. (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.09/turn %: no passive effects @: quill-form, revved A: quills, off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo, Begin Untransformation You were on level 2 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Else} m - a +0 sling (offhand) {Tae} Armour c - a +0 robe (worn) g - a +0 cloak (melded) Scrolls h - a scroll of identify {unknown} j - a scroll of fog {unknown} k - 3 scrolls of noise {unknown} Potions e - 2 potions of curing {unknown} i - 2 potions of lignification {unknown} l - a potion of heal wounds {unknown} Talismans f - the quill talisman of the Shoals (active) {Will+++ Int+3} (You found it on level 1 of the Dungeon) [quill talisman] Will+++: It greatly increases your willpower. Int+3: It affects your intelligence (+3). Skills: - Level 1.0 Fighting - Level 1.7 Ranged Weapons - Level 1.7 Dodging + Level 2.5 Stealth - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 16% N/A 12% 2 Apportation Tloc 0% N/A 24% 1 Kinetic Grapnel Frge 0% 1d4 24% 1 Poisonous Vapours Alch/Air 0% 1d1 24% 1 Soul Splinter Necr 0% N/A 24% 1 Summon Small Mammal Summ 0% N/A 24% 1 Sigil of Binding Hex 8% N/A 24% 3 Inner Flame Hex/Fire 6% N/A 34% 3 Grave Claw Necr 0% 2d7 36% 2 Vampiric Draining Necr 0% 2d6 58% 3 Cause Fear Hex 4% N/A 63% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You kill the jackal! You shoot a sling bullet. You see here an adder corpse. Sigmund the Dreaded comes into view. He is wielding a +1 heavy scythe. Okay, then. The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. Sigmund shouts! You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund screams, "I am the angel of ZOT!!!" Sigmund gestures at you while chanting. The puff of flame hits you. You shoot a sling bullet. The sling bullet closely misses Sigmund. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund gestures at you while chanting. The magic dart hits you! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! Fire: a) +1 sling {Else} Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 heavy scythe and wearing a +0 robe (moderately wounded, 55% to hit) You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. You shoot a sling bullet. The sling bullet completely misses Sigmund. Fire: a) +1 sling {Else} Press: ? - help, Shift-Dir - straight line Aim: Sigmund, wielding a +1 heavy scythe and wearing a +0 robe (moderately wounded, 55% to hit) You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is moderately wounded. You shoot a sling bullet. The sling bullet completely misses Sigmund. Sigmund points at you and mumbles some strange words. The magic dart hits you! You die... Sigmund begins carving another notch in his scythe. §§ # §## .# # §§####. §# §§#§§ #☼# ###§§§#§§§ #§§§§§#§###§# #§§§§§§§§☼☼§# #§§§§@☼§§§§§# #######§§§§§§§§§§§# ....§☼§§§☼§§§§☼§§§# ..#>§###§§§§§§§§§§# #. #§§§☼§§§§§§# §§§§§§§§§§§# #§☼§§§§§§§§@# #######§§##§# #.. You could see Sigmund. Vanquished Creatures An adder (D:2) 2 endoplasms (D:1) A hobgoblin (D:1) 6 jackals 2 quokkas (D:1) 5 bats 3 frilled lizards (D:1) 2 kobolds (D:1) 4 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | notthatgreg the Coglin Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 29 | D:1 | Identified the quill talisman of the Shoals {Will+++ Int+3} 191 | D:1 | Reached skill level 1 in Stealth 244 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 1017 | D:2 | Reached XP level 3. HP: 19/26 MP: 4/4 1020 | D:2 | Noticed Sigmund 1026 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_basic, serial_bayou_crossing, minivault_19 D:2: layout_rooms, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 2 | 2.5 Fighting | | 1.0 Ranged Weapons | | 1.7 Dodging | | 1.7 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 124 Use: Scroll || 1 Armour: Robe || 14 Dodge: Dodged || 15 Form: Quill || 2 || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1046 | 964 | 82 | 0 | 788 | 2 | 523.0 | Dungeon | 1046 | 964 | 82 | 0 | 788 | 2 | 523.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1022 daAuts D:2: 24 daAuts