Dungeon Crawl Stone Soup version 0.29.1-2-gbd0b4ee654 (webtiles) character file. Game seed: 12788590177808364376 45 nshep25 the Conjurer (level 3, 0/24 HPs) Began as a Demonspawn Conjurer on Nov 15, 2022. Slain by Terence ... wielding a +1 flail of protection (8 damage) ... on level 1 of the Dungeon. The game lasted 00:04:20 (1353 turns). nshep25 the Conjurer (Demonspawn Conjurer) Turns: 1353, Time: 00:04:21 Health: 0/24 AC: 2 Str: 7 XL: 3 Next: 42% Magic: 0/6 EV: 12 Int: 21 God: Gold: 38 SH: 0 Dex: 11 Spells: 3/6 levels left rFire . . . SeeInvis . k - +0 short sword rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: hooves 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 38 gold pieces. Inventory: Hand Weapons g - a +0 whip k - a +0 short sword (weapon) Armour a - a +0 robe (worn) Jewellery c - an amulet of guardian spirit Scrolls e - a scroll of amnesia {unknown} h - 2 scrolls of teleportation {unknown} i - 3 scrolls of magic mapping {unknown} Potions b - a potion of magic d - a potion of heal wounds {unknown} f - 2 potions of curing {unknown} j - a potion of mutation {unknown} l - a potion of haste {unknown} Skills: + Level 1.9 Dodging + Level 2.0 Stealth + Level 2.2 Spellcasting + Level 4.9 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 24% N/A 16% 3 Fulminant Prism Conj/Hex 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 Terence Innate Abilities, Weirdness & Mutations You have large cloven feet. Message History (Press . to maintain the ray.) The searing ray hits Terence but does no damage. Terence is moderately wounded. The searing ray hits Terence. Terence is heavily wounded. Terence hits you with a +1 flail of protection! Ouch! That really hurt! Terence attacks as you move away! Terence barely misses you. Terence attacks as you move away! Terence closely misses you. Terence attacks as you move away! Terence barely misses you. A kobold comes into view. It is wielding a +0 club. The kobold shouts! The kobold throws a stone. The stone barely misses you. The kobold throws a stone. The stone hits you. There is a stone staircase leading up here. Terence barely misses you. You climb upwards. There is a stone staircase leading down here. You are too injured to fight recklessly! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - Terence Aim: Terence, wielding a +1 flail of protection and wearing a +2 scale mail of poison resistance (heavily wounded, 100% to hit) The magic dart hits Terence but does no damage. Terence is heavily wounded. Terence hits you with a +1 flail of protection. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +1 flail of protection and wearing a +2 scale mail of poison resistance (heavily wounded, 100% to hit) The magic dart hits Terence. Terence is heavily wounded. Terence closely misses you. You hit Terence but do no damage. Your kick misses Terence. Terence is heavily wounded. Terence hits you with a +1 flail of protection! You die... #.###.#..#####....#...........#.. #........#####.##..#.........#..# ............##.....#....<....#... ####.###....###...#...........#.. #....# #....# #.)#####.....#####. #.#### ##...###.......#...#...... #.# ###......###...#.#..##.#. ..# ######.....#..#..###... ### ####@@....#...###..## ###########......#..........## #................#.......#### #................##....#.###### #...........####............... #...........# ####............ #...........# #.#.##....... #...........# #.#.##....... #...........# #.#.######### You could see Terence. Vanquished Creatures An adder (D:2) 5 endoplasms (D:1) 2 goblins (D:1) 2 hobgoblins 3 jackals (D:1) 2 quokkas (D:1) 3 ball pythons 7 bats (D:1) 2 frilled lizards 4 kobolds 4 rats (D:1) 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nshep25 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 289 | D:1 | Found a faded altar of an unknown god. 356 | D:1 | Gained mutation: You have large cloven feet. [demonic | ancestry] 356 | D:1 | Reached XP level 2. HP: 19/19 MP: 0/5 446 | D:1 | Learned a level 2 spell: Searing Ray 1019 | D:1 | Reached XP level 3. HP: 24/24 MP: 4/6 1329 | D:2 | Noticed Terence 1353 | D:1 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_star, layout_basic, basic_ecumenical_altar D:2: layout_rooms, basic_altar, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 2 | 2.0 Dodging | | 1.9 Spellcasting | | 2.2 Conjurations | | 4.9 Action || total -------------------------++------- Melee: Whip || 1 Short sword || 1 Cast: Magic Dart || 75 Searing Ray || 1 Armor: Robe || 2 Dodge: Dodged || 10