Dungeon Crawl Stone Soup version 0.29.1-12-g30fa7ad0bf (webtiles) character file. Game seed: 11474964289356052188 36 nshep25 the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Jan 9, 2023. Slain by Sigmund ... wielding a +0 scythe (13 damage) ... on level 2 of the Dungeon. The game lasted 00:02:25 (1069 turns). nshep25 the Conjurer (Octopode Conjurer) Turns: 1069, Time: 00:02:26 Health: 0/21 AC: 1 Str: 6 XL: 3 Next: 37% Magic: 2/6 EV: 13 Int: 22 God: Gold: 68 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . f - +1 hand axe (vorpal) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . i - ring of wizardry rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.07/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) (no ring) @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons f - a +1 vorpal hand axe (weapon) Missiles g - 6 boomerangs Jewellery i - a ring of wizardry (left tentacle) Scrolls b - 3 scrolls of amnesia {unknown} c - a scroll of teleportation {unknown} h - 2 scrolls of identify {unknown} j - 3 scrolls of fog {unknown} Potions a - a potion of magic d - a potion of curing {unknown} e - 2 potions of brilliance {unknown} Skills: + Level 2.0 Dodging + Level 2.8 Stealth * Level 2.2 Spellcasting + Level 4.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 26% N/A 6% 3 Fulminant Prism Conj/Hex 6% 3d7 19% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 19% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a mace. A bat comes into view. The magic dart hits the bat! You kill the bat! Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! The magic dart hits Sigmund. Sigmund is moderately wounded. The magic dart hits Sigmund but does no damage. Sigmund is moderately wounded. The magic dart hits Sigmund. Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you. The magic dart hits Sigmund. Sigmund is heavily wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +0 scythe and wearing a +0 robe (heavily wounded, 75% to hit) The searing ray hits Sigmund! Sigmund is severely wounded. (Press . to maintain the ray.) Sigmund flickers, as though insubstantial. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. A magic dart appears from out of thin air! The magic dart hits you. You are confused. You bump into the rock wall. You are more confused. Something tries to affect you, but you resist. You are more confused. You bump into the rock wall. Something hits you! Ouch! That really hurt! You die... ...#.#......#####........ ##.....####.............. ###....# ##...###....... #...##.# ##.#.# ......# ..#..#.###...#.###.###### ####.#.#...# #...#.##... #....#...## ###.....># .###.#..######.....#### #.#...#.....#@..# ####.......####...### .....###.### ##.#...# ###### #.# #..###.### #.# ##.## #.<.# ######.####..# ###....... #...........## ##..... #.............## .... ........)......# ... There were no monsters in sight! Vanquished Creatures An adder (D:2) 2 dart slugs (D:1) An endoplasm (D:2) A giant cockroach (D:1) A goblin (D:1) 3 hobgoblins 2 jackals (D:2) 3 kobolds 2 ball pythons (D:1) 3 bats A frilled lizard (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nshep25 the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 246 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 731 | D:2 | Learned a level 2 spell: Searing Ray 902 | D:2 | Reached XP level 3. HP: 21/21 MP: 4/6 1048 | D:2 | Noticed Sigmund 1069 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_b, layout_rooms D:2: layout_rooms, chequers_ecumenical_altar_twisty, uniq_sigmund Action || total -------------------------++------- Cast: Magic Dart || 40 Searing Ray || 1 Dodge: Dodged || 7