Dungeon Crawl Stone Soup version 0.29.1-15-g9cfb28693d (webtiles) character file. Game seed: 15994434062137955019 67 nshep25 the Conjurer (level 4, -4/24 HPs) Began as a Deep Elf Conjurer on Feb 28, 2023. Killed from afar by Ijyb (10 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:04:03 (2163 turns). nshep25 the Conjurer (Deep Elf Conjurer) Turns: 2163, Time: 00:04:04 Health: -4/24 AC: 3 Str: 4 XL: 4 Next: 0% Magic: 0/11 EV: 12 Int: 31 God: Gold: 127 SH: 0 Dex: 13 Spells: 3/10 levels left rFire . . . SeeInvis . s - staff of air rCold + . . Faith . (no shield) rNeg . . . Spirit . m - +1 robe {rC+} rPois . Reflect . (no helmet) rElec + Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.08/turn g - ring of flight MPRegen 0.12/turn l - +6 ring of intelligence @: flying A: no striking features a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 127 gold pieces. Inventory: Armour a - a +0 robe m - a +1 robe of cold resistance (worn) Magical Staves s - a staff of air (weapon) Jewellery g - a ring of flight (left hand) l - a +6 ring of intelligence (right hand) Scrolls d - 4 scrolls of noise {unknown} f - a scroll of identify {unknown} h - a scroll of magic mapping {unknown} j - 2 scrolls of fear {unknown} k - a scroll of poison {unknown} p - a scroll of torment {unknown} q - a scroll of teleportation {unknown} Potions b - a potion of magic c - 2 potions of mutation {unknown} e - 2 potions of heal wounds {unknown} i - a potion of lignification {unknown} n - a potion of haste {unknown} o - a potion of curing {unknown} r - a potion of ambrosia {unknown} Skills: + Level 2.9 Dodging + Level 3.1 Stealth * Level 3.5 Spellcasting + Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 78% 2d7 1% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 44% N/A 6% 3 Fulminant Prism Conj/Hex 11% 3d9 21% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Message History Ijyb is lightly wounded. The searing ray misses Ijyb. Ijyb closely misses you. The searing ray hits Ijyb. Ijyb is lightly wounded. You finish channelling your searing ray. Ijyb hits you with a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of flame (15) (lightly wounded, 81% to hit) The searing ray hits Ijyb. Ijyb is moderately wounded. (Press . to maintain the ray.) Ijyb hits you with a +0 dagger. The searing ray hits Ijyb. Ijyb is heavily wounded. Ijyb closely misses you. The searing ray hits Ijyb but does no damage. Ijyb is heavily wounded. Ijyb hits you with a +0 dagger. The searing ray hits Ijyb. Ijyb is severely wounded. You finish channelling your searing ray. Ijyb hits you with a +0 dagger. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 chain mail and carrying a wand of flame (15) (severely wounded, 81% to hit) The searing ray misses Ijyb. (Press . to maintain the ray.) Ijyb hits you with a +0 dagger. Without enough magic to sustain it, your searing ray dissipates. Ijyb hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit Ijyb but do no damage. Ijyb is severely wounded. Ijyb zaps a wand. The puff of flame hits you! You die... #.....................# #.....................# #.....................# #.....................# ............)....# #............#### ##............# ..............# .......@......# ......g######## ....... ....... ....... ####### You could see Ijyb. Vanquished Creatures 2 adders (D:2) A worm (D:2) 2 dart slugs 3 ball pythons (D:1) A bat (D:1) 5 endoplasms 2 goblins (D:1) 3 hobgoblins 6 jackals 2 quokkas (D:3) A frilled lizard (D:1) 9 kobolds 3 rats 40 creatures vanquished. Vanquished Creatures (others) 7 plants (D:2) 15 withered plants (D:2) 22 creatures vanquished. Grand Total: 62 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | nshep25 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 196 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 396 | D:1 | Reached skill level 5 in Conjurations 1155 | D:1 | Learned a level 2 spell: Searing Ray 1287 | D:2 | Found a faded altar of an unknown god. 1319 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1439 | D:2 | Identified the +0 tower shield of Xidgheish {Int+5 Stlth+} 2125 | D:3 | Reached XP level 4. HP: 24/24 MP: 9/11 2137 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2152 | D:3 | Noticed Ijyb 2163 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_basic, minmay_misc_feat_five, st_stairs_7 D:2: layout_rooms, shapermc_ecumenical_altar_flowoftime, minmay_misc_feat_doors D:3: layout_basic, ebering_dispersal_statue_hall, minivault_11, uniq_crazy_yiuf_cottage, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Stealth | 3 | 3.1 Dodging | | 2.9 Spellcasting | | 3.5 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Staff | | 1 || 1 Cast: Magic Dart | 81 | || 81 Searing Ray | | 3 || 3 Armor: Robe | 1 | || 1 Dodge: Dodged | 9 | 2 || 11