Dungeon Crawl Stone Soup version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 5640996996986626233 50 oc3rt the Caller (level 3, -1/19 HPs) Began as a Tengu Wanderer on May 28, 2021. Succumbed to an adder's poison ... on level 3 of the Dungeon. The game lasted 00:02:37 (2190 turns). oc3rt the Caller (Tengu Wanderer) Turns: 2190, Time: 00:02:37 Health: -1/19 AC: 5 Str: 11 XL: 3 Next: 79% Magic: 2/7 EV: 10 Int: 13 God: Gold: 140 SH: 0 Dex: 14 Spells: 5/6 levels left rFire . . . SeeInvis . a - +0 hand axe rCold . . . Faith . (no shield) rNeg . . . Spirit . c - +0 ring mail rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.10/turn (no ring) @: lethally poisoned (-1 -> -7), very slightly contaminated A: beak, talons 3 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 140 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) d - a +0 dagger Armour c - a +0 ring mail (worn) Jewellery b - a ring of flight Scrolls e - a scroll of fear {unknown} f - a scroll of noise {unknown} j - a scroll of enchant weapon {unknown} k - a scroll of torment {unknown} Potions g - a potion of mutation {unknown} h - a potion of haste {unknown} i - a potion of flight {unknown} Skills: + Level 0.1 Fighting + Level 1.7 Axes + Level 2.6 Armour + Level 0.2 Dodging + Level 2.7 Stealth + Level 2.2 Spellcasting + Level 0.3 Conjurations + Level 3.0 Summonings + Level 1.7 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 16% 1d4 36% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 4% N/A 50% 2 Swiftness Air 6% N/A 63% 3 Airstrike Air 3% N/A 95% 4 Lightning Bolt Conj/Air 2% 1d13 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History An adder is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! An adder is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Shock (safe; 36% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line You miscast Shock. You are very lightly contaminated with residual magic. Nothing appears to happen. You feel sick. The adder closely misses you. Aiming: Shock (safe; 36% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line The zap misses the adder. x2 You feel sick. The adder closely misses you. Aiming: Shock (safe; 36% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line You miscast Shock. Nothing appears to happen. You feel sick. The adder bites you but does no damage. Aiming: Shock (safe; 36% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line You miscast Shock. Nothing appears to happen. You feel sick. The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 36% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line The zap hits the adder. The adder is moderately wounded. You feel sick. You are no longer poisoned. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You die... ########........#.##.###.# ######..#.#......# #..#.#..#######. #............... #....########### #..........# #...######.# ####...###### #.....@S....# #.###.##..#.# # ... ....# #.#. ##.# #... # # #. .. #. You could see an adder. Vanquished Creatures An adder (D:2) A worm (D:2) A dart slug (D:1) An endoplasm (D:1) A giant cockroach (D:1) 8 goblins A hobgoblin (D:1) 2 ball pythons (D:2) 6 bats 3 frilled lizards 4 kobolds 6 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oc3rt the Tengu Wanderer began the quest for the Orb. 0 | D:1 | oc3rt set off with the following items: a +0 hand axe, a +0 | ring mail, a +0 dagger; and the following spell memorised: | Shock; and the following spells available to memorise: | Static Discharge, Swiftness, Airstrike, Lightning Bolt 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 293 | D:1 | Reached XP level 2. HP: 15/15 MP: 1/6 641 | D:1 | Reached skill level 3 in Summonings 762 | D:2 | Reached XP level 3. HP: 11/19 MP: 3/7 2190 | D:3 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_rooms, chequers_serial_rivers_room_b, patterned_corridor D:2: layout_basic D:3: layout_basic, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Summonings | 3 | 3.0 Fighting | | 0.1 Axes | | 1.7 Armour | | 2.6 Dodging | | 0.2 Stealth | | 2.7 Spellcasting | | 2.2 Conjurations | | 0.3 Air Magic | | 1.7 Action || total -------------------------++------- Melee: Hand axe || 85 Peck || 14 Kick || 14 Cast: Shock || 9 Stab: Sleeping || 1 Armor: Ring mail || 47 Dodge: Dodged || 57 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2210 | 2210 | 0 | 160 | 1703 | 3 | 736.7 | Dungeon | 2210 | 2210 | 0 | 160 | 1703 | 3 | 736.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1108 daAuts D:1: 982 daAuts D:3: 119 daAuts