Dungeon Crawl Stone Soup version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 11099703043701483468 22 oc3rt the Gusty (level 2, -3/15 HPs) Began as a Tengu Air Elementalist on May 28, 2021. Slain by Terence ... wielding a +3 flail of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:21 (1129 turns). oc3rt the Gusty (Tengu Air Elementalist) Turns: 1129, Time: 00:01:22 Health: -3/15 AC: 2 Str: 8 XL: 2 Next: 91% Magic: 3/6 EV: 12 Int: 15 God: Gold: 82 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . SeeInvis . b - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (helmet restricted) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: beak, talons 3 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 82 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +0 robe (worn) Potions c - a potion of heal wounds Skills: + Level 2.4 Dodging + Level 2.0 Stealth + Level 0.3 Unarmed Combat + Level 2.1 Spellcasting + Level 2.0 Conjurations + Level 4.7 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 11% N/A 9% 2 Magic Dart Conj 28% 1d4 10% 1 Swiftness Air 15% N/A 10% 3 Searing Ray Conj 14% 3d3 14% 2 Airstrike Air 7% N/A 30% 4 Dazzling Flash Conj/Hex 8% N/A 41% 3 Fulminant Prism Conj/Hex 2% 3d6 82% 4 Iskenderun's Mystic Bla Conj/Tloc 4% 2d3 82% 4 Lightning Bolt Conj/Air 5% 1d17 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) c - 2 blue potions (gained 1) Things that are here: a +0 club; a goblin corpse Found 16 arrows. A bat comes into view. A bat is nearby! The zap hits the bat. The bat is severely wounded. The zap hits the bat. You kill the bat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Terence the Incautious comes into view. He is wielding a +3 flail of protection and carrying a wand of polymorph (12). The zap hits Terence but does no damage. The zap hits Terence but does no damage. It was a potion of heal wounds. You feel much better. Terence zaps a wand. You resist with significant effort. Memorise Searing Ray, consuming 2 spell levels and leaving 2? You start memorising the spell. You continue memorising. x2 Terence zaps a wand. Your memorisation is interrupted. You resist with significant effort. You hit Terence but do no damage. Your kick misses Terence. Terence hits you with a +3 flail of protection! Ouch! That really hurt! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +3 flail of protection, wearing a +0 scale mail and carrying a wand of polymorph (10) (72% to hit) The zap hits Terence. Terence is lightly wounded. Terence hits you with a +3 flail of protection! Ouch! That really hurt! You die... #.##....## #........# #.#......# .....=(. #..... .#####..?####### .........@...... #..@# ##.## ######.# #......# #.###### #.# #.# #.# #)# You could see Terence. Vanquished Creatures An endoplasm (D:1) 2 goblins 3 hobgoblins (D:1) 5 jackals (D:1) A quokka (D:1) A ball python (D:2) A bat (D:2) 2 kobolds (D:1) 3 rats (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | oc3rt the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 405 | D:1 | Reached XP level 2. HP: 9/15 MP: 0/6 676 | D:1 | Found a faded altar of an unknown god. 1120 | D:2 | Noticed Terence 1129 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_gap_in_the_tavern_cellar, layout_basic, ebering_ecumenical_altar_hall, minmay_tall_x D:2: layout_loops_ring, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 2 | 2.0 Dodging | | 2.4 Stealth | | 2.0 Unarmed Combat | | 0.3 Spellcasting | | 2.1 Air Magic | | 4.7 Action || total -------------------------++------- Melee: Unarmed || 34 Peck || 6 Kick || 5 Dagger || 2 Cast: Shock || 32 Use: Potion || 1 Armor: Robe || 5 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1128 | 1118 | 10 | 0 | 1001 | 2 | 564.0 | Dungeon | 1128 | 1118 | 10 | 0 | 1001 | 2 | 564.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1045 daAuts D:2: 82 daAuts