Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 11010437698442541991 40 occam the Sneak (level 3, -6/19 HPs) Began as a Vampire Enchanter on Jan 10, 2024. Mangled by Terence ... wielding a +4 flail of protection (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:10 (1080 turns). occam the Sneak (Vampire Enchanter) Turns: 1080, Time: 00:03:11 Health: -6/19 AC: 2 Str: 7 XL: 3 Next: 30% Magic: 5/6 EV: 12 Int: 19 God: Gold: 40 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . a - +1 dagger rCold + + . (no shield) rNeg + + + h - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: no passive effects @: bloodless, inhibited regen A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) b - a +0 short sword Armour h - a +0 robe (worn) Jewellery e - a +6 ring of intelligence k - a ring of magical power l - an amulet of guardian spirit Scrolls f - a scroll of fog {unknown} j - a scroll of identify {unknown} Potions c - 3 potions of invisibility d - a potion of heal wounds {unknown} g - a potion of curing {unknown} i - a potion of haste {unknown} m - a potion of flight {unknown} n - a potion of lignification {unknown} Skills: + Level 0.1 Fighting + Level 1.3 Short Blades + Level 2.3 Dodging + Level 5.6 Stealth + Level 2.0 Spellcasting + Level 5.2 Hexes You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 22% N/A 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 21% N/A 6% 3 Tukima's Dance Hex 21% N/A 6% 3 Dazzling Flash Conj/Hex 22% N/A 17% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History Aim: Terence, wielding a +4 flail of protection and wearing a +0 ring mail (chance to affect: 53%) Terence looks drowsy... Found a scroll labelled YNAPLI LA MERA. The helpless Terence fails to defend himself. You bite Terence, and draw his blood! You impale Terence!! You bite Terence, but do no damage. Terence is almost dead. Terence barely misses you. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Terence Aim: Terence, wielding a +4 flail of protection and wearing a +0 ring mail (almost dead, not susceptible) Okay, then. Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. You hit Terence but do no damage. Terence is almost dead. Terence bares his teeth. Terence hits you with a +4 flail of protection! You hit Terence but do no damage. You bite Terence, but do no damage. Terence is almost dead. Terence hits you with a +4 flail of protection! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You barely miss Terence. You bite Terence, but do no damage. Terence is almost dead. Terence completely misses you. You hit Terence but do no damage. Terence is almost dead. Terence closely misses you. You hit Terence but do no damage. Terence is almost dead. Terence misses you. You hit Terence but do no damage. Terence is almost dead. Terence bares his teeth. Terence hits you with a +4 flail of protection! You die... ############### ##........?..... ................ #.............. ............... #.....@...... #....@....... #............ #............ #............ ##.######+#### ##..# ..######...# ...........### .............# You could see Terence. Vanquished Creatures 2 adders (D:2) A worm (D:2) 3 ball pythons (D:1) 2 bats 3 goblins 2 hobgoblins (D:2) 2 kobolds A quokka (D:1) A frilled lizard (D:2) 3 rats (D:1) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | occam the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 195 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/5 210 | D:1 | Reached skill level 5 in Hexes 270 | D:1 | Found Nyh Meurr's Weapon Boutique. 647 | D:2 | Reached skill level 5 in Stealth 729 | D:2 | Learned a level 2 spell: Ensorcelled Hibernation 843 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 843 | D:2 | Reached XP level 3. HP: 19/19 MP: 3/6 1050 | D:2 | Noticed Terence 1080 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_rooms, serial_forest, infiniplex_forest_clump_curved, infiniplex_forest_lined_1, infiniplex_forest_pool, infiniplex_forest_straight_4, serial_shops, nicolae_lakefront_shop D:2: layout_basic, minmay_cupped, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Hexes | 5 | 5.2 Stealth | 5 | 5.6 Fighting | | 0.1 Short Blades | | 1.3 Dodging | | 2.3 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 47 Bite || 5 Cast: Ensorcelled Hiber || 3 Ability: Exsanguinate || 1 Stab: Sleeping || 12 Armour: Robe || 3 Dodge: Dodged || 23