Dungeon Crawl Stone Soup version 0.30.1-11-g7821555f0a (webtiles) character file. Game seed: 8069212228127224163 207 occam the Shooter (level 5, -19/39 HPs) Began as a Barachi Hunter on Jan 10, 2024. Demolished by an ogre ... wielding a +0 giant spiked club (32 damage) ... on level 4 of the Dungeon. The game lasted 00:02:56 (1811 turns). occam the Shooter (Barachi Hunter) Turns: 1811, Time: 00:02:57 Health: -19/39 AC: 6 Str: 12 XL: 5 Next: 85% Magic: 5/5 EV: 12 Int: 10 God: Gold: 129 SH: 0 Dex: 17 Spells: 4/4 levels left rFire . . . a - +0 shortbow rCold . . . (shield currently unavailable) rNeg . . . c - +0 leather armour rPois . e - +2 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 129 gold pieces. Inventory: Hand Weapons a - a +0 shortbow (weapon) Armour c - a +0 leather armour (worn) e - a +2 helmet (worn) Jewellery f - an amulet of regeneration q - a ring of positive energy Wands p - a wand of polymorph (12) Scrolls b - a scroll of immolation h - a scroll of magic mapping {unknown} i - a scroll of blinking {unknown} k - 2 scrolls of enchant weapon {unknown} n - a scroll of poison {unknown} Potions d - a potion of mutation g - a potion of might {unknown} j - 2 potions of flight {unknown} l - 2 potions of haste m - a potion of degeneration {unknown} o - a potion of curing {unknown} Skills: - Level 2.4 Fighting + Level 6.9 Ranged Weapons - Level 2.1 Dodging - Level 0.8 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 43% 1 Summon Small Mammal Summ 0% N/A 43% 1 Ensorcelled Hibernation Hex/Ice 0% N/A 58% 2 Passwall Tmut/Erth 0% N/A 58% 2 Call Canine Familiar Summ 0% N/A 82% 3 Summon Guardian Golem Hex/Summ 0% N/A 82% 3 Swiftness Air 0% N/A 82% 3 Airstrike Air 0% 2d(0-16) 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Qazlal The Shining One Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot an arrow. The arrow hits the ogre. The ogre is severely wounded. The ogre closely misses you. You shoot an arrow. The arrow hits the ogre. The ogre is severely wounded. You shoot an arrow. The arrow barely misses the ogre. The ogre barely misses you. You shoot an arrow. The arrow hits the ogre. The ogre is almost dead. The ogre misses you. You shoot an arrow. The arrow completely misses the ogre. The ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ...... ##......... ...... .......... ...... .......? ...... ....... ...... ..... ###### .... ## .)# .###############O## ..........(....#@.# ##############.##.# #....# ###### You could see an ogre. Vanquished Creatures A phantom (D:4) Ijyb (D:3) 5 adders A worm (D:3) 2 dart slugs (D:4) 2 orcs 4 ball pythons 3 endoplasms 3 giant cockroaches 6 hobgoblins 6 jackals 6 kobolds A quokka (D:2) 8 bats 4 frilled lizards 2 goblins (D:1) 4 rats 59 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | occam the Barachi Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 1/1 62 | D:1 | Reached XP level 2. HP: 23/23 MP: 2/2 559 | D:2 | Reached XP level 3. HP: 27/28 MP: 3/3 560 | D:2 | Reached skill level 5 in Ranged Weapons 608 | D:2 | Found a stormy altar of Qazlal. 626 | D:2 | Found a faded altar of an unknown god. 967 | D:3 | Reached XP level 4. HP: 21/34 MP: 4/4 1173 | D:3 | Noticed Ijyb 1197 | D:3 | Killed Ijyb 1198 | D:3 | Reached skill level 6 in Ranged Weapons 1481 | D:3 | Reached XP level 5. HP: 39/39 MP: 5/5 1517 | D:3 | Found a glowing golden altar of the Shining One. 1647 | D:4 | Noticed a phantom 1666 | D:4 | Killed a phantom 1801 | D:4 | Noticed an ogre 1811 | D:4 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_rooms, chequers_serial_rivers_small_3 D:2: layout_basic, basic_altar, basic_ecumenical_altar, chequers_avenue, hangedman_abyss_or_decor_lesser_grid D:3: layout_rooms, nicolae_tso_swordbearing_angel, uniq_ijyb D:4: layout_rooms, minmay_temple_entry_overgrown, ebering_ghost_disaster_area Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 5 6 | 6.9 Fighting | | 2.4 Dodging | | 2.1 Stealth | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 17 || 17 Fire: Shortbow | 123 | 105 || 228 Use: Scroll | 2 | || 2 Armour: Leather armour | 39 | 23 || 62 Skin | | 5 || 5 Dodge: Dodged | 62 | 47 || 109