Dungeon Crawl Stone Soup version 0.31.0-4-g52a2dc7128 (webtiles) character file. Game seed: 17518080038931592925 4 occam the Firebug (level 1, -1/11 HPs) Began as an Octopode Fire Elementalist on Jan 22, 2024. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (76 turns). occam the Firebug (Octopode Fire Elementalist) Turns: 76, Time: 00:00:15 Health: -1/11 AC: 1 Str: 7 XL: 1 Next: 60% Magic: 3/3 EV: 13 Int: 17 God: Gold: 5 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 5 gold pieces. Inventory: Potions a - a potion of magic Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting + Level 1.3 Conjurations + Level 3.1 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 36% 2x1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 24% 2d6 9% 2 Inner Flame Hex/Fire 7% N/A 30% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 30% 3 Flame Wave Conj/Fire 9% 2d6 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History You constrict the jackal, but do no damage. The jackal closely misses you. You tentacle-slap the jackal but do no damage. You constrict the jackal, but do no damage. The jackal misses you. The jackal barely misses you. You tentacle-slap the jackal but do no damage. You constrict the jackal. The jackal bites you. You tentacle-slap the jackal but do no damage. The jackal is lightly wounded. You constrict the jackal, but do no damage. The jackal closely misses you. The jackal bites you. You tentacle-slap the jackal but do no damage. You squeeze the jackal. The jackal is heavily wounded. You constrict the jackal. The jackal bites you. The jackal closely misses you. x2 The jackal barely misses you. You barely miss the jackal. The jackal is almost dead. You constrict the jackal. You kill the jackal! The jackal closely misses you. You tentacle-slap the jackal but do no damage. Your grab misses the jackal. The jackal closely misses you. The jackal bites you. The jackal barely misses you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You barely miss the jackal. Your grab misses the jackal. The jackal closely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal bites you. You die... . ........##...###.#.# #.##......########.#.#### ......... #M###........ #.....#######...###### ...#...#...####..#.# .. #....h...#.......#.##.# ..#...h#h###.....#.†..# #.##.#h# #........### # #.#@# #.....#..# #.h.# #..†..#..# #...............# ......#..##.###..# ........... #.# #..... .#.####....##.. ...... ).. #....##### #[... .. #... # ... You could see 3 jackals. Vanquished Creatures A jackal (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | occam the Octopode Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Noticed a merfolk 0 | D:1 | Noticed a human 2 | D:1 | Noticed a naga 4 | D:1 | Noticed a barachi 6 | D:1 | Noticed a vampire 7 | D:1 | Noticed a minotaur 8 | D:1 | Noticed a barachi 9 | D:1 | Noticed a barachi 11 | D:1 | Noticed a barachi 11 | D:1 | Noticed a tengu 13 | D:1 | Noticed an armataur 15 | D:1 | Noticed a felid 15 | D:1 | Noticed a draconian 17 | D:1 | Noticed an elf 17 | D:1 | Noticed a djinni 19 | D:1 | Noticed a tengu 19 | D:1 | Noticed a tengu 76 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_whats_in_store_for_you, layout_basic, amcnicky_mini_pool_small, minmay_octomino_j4 Action || total ---------------------------++------- Melee: Unarmed || 16 Tentacles || 5 Constrict || 3 Armour: Skin || 8 Dodge: Dodged || 24