Dungeon Crawl Stone Soup version 0.32-a0-361-g289a535e89 (webtiles) character file. Game seed: 3896069493260248266 158 occam the Conjurer (level 5, -4/31 HPs) Began as an Octopode Conjurer on Feb 18, 2024. Killed from afar by a crimson imp (13 damage) ... with a puff of flame ... on level 3 of the Dungeon. The game lasted 00:04:53 (3022 turns). occam the Conjurer (Octopode Conjurer) Turns: 3022, Time: 00:04:54 Health: -4/31 AC: 1 Str: 6 XL: 5 Next: 40% Magic: 0/9 EV: 13 Int: 22 God: Gold: 176 SH: 0 Dex: 11 Spells: 3/10 levels left rFire x . . f - staff of death rCold + . . (no shield) rNeg + . . (helmet restricted) rPois . (no amulet) rElec . e - ring of see invisible rCorr . m - ring of ice SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 176 gold pieces. Inventory: Magical Staves f - a staff of death (weapon) Jewellery b - an amulet of guardian spirit e - a ring of see invisible (left tentacle) m - a ring of ice (right tentacle) Wands j - a wand of charming (6) Scrolls c - 4 scrolls of teleportation {unknown} g - 2 scrolls of vulnerability {unknown} h - 2 scrolls of identify {unknown} i - 2 scrolls of fog {unknown} k - a scroll of fear {unknown} n - 2 scrolls of poison {unknown} Potions a - a potion of magic d - 2 potions of heal wounds {unknown} l - 3 potions of curing {unknown} Skills: - Level 2.1 Dodging - Level 3.0 Stealth - Level 3.0 Spellcasting + Level 5.8 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 58% 2d6 1% 2 c - Fulminant Prism Conj/Alch 8% 3d6 36% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 32% 3d9 11% 3 Sandblast Erth 6% 2d5 12% 1 Passwall Erth 3% N/A 36% 3 Brom's Barrelling Bould Conj/Erth 16% 2d4 36% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 36% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Makhleb Vehumet Wu Jian Yredelemnul Annotations: D:3 2 transporters Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The crimson imp hits you. The searing ray misses the crimson imp. The crimson imp closely misses you. Without enough magic to sustain it, your searing ray dissipates. The crimson imp barely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Okay, then. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp, carrying a wand of flame (heavily wounded, chance to affect: 31%) The crimson imp easily resists. The crimson imp completely misses you. Aiming: Charm Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp, carrying a wand of flame (heavily wounded, chance to affect: 31%) The crimson imp is charmed. Okay, then. You start removing your amulet. You continue removing your amulet of guardian spirit. x4 You finish removing your amulet of guardian spirit. Unknown command. You start resting. The crimson imp is no longer charmed. The crimson imp zaps a wand. The puff of flame hits you! The fire burns you terribly! Ouch! That really hurt! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - crimson imp Aim: a crimson imp, carrying a wand of flame (69% to hit) The searing ray hits the crimson imp! The crimson imp is severely wounded. (Press . to maintain the ray.) The crimson imp hits you. The searing ray misses the crimson imp. The crimson imp hits you. * * * LOW HITPOINT WARNING * * * The crimson imp zaps a wand. The puff of flame hits you! The fire burns you terribly! You die... .....(.......# #.# #.# # ...###..###.## #.# #.# # #...........# #.# #.# # ######..##### #.# #.# # #..# #.# #.### #..# #.# #.... #..# ####.# ## #..## #..######...5##.._# #..## #..........@.'....# #.... ##.######.#####.._# ##^## ###.######.# ## #.## #..........# #.######... #.#.######## #.......... #..>.## ########### ###.....#### ............# ####.....##.# ############ You could see a crimson imp. Vanquished Creatures Robin (D:1) 3 adders 2 ribbon worms 2 dart slugs (D:2) 2 orcs 6 endoplasms 5 giant cockroaches 13 goblins 6 hobgoblins 3 kobolds 2 quokkas (D:1) A ball python (D:1) 2 bats 5 frilled lizards 10 rats 63 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | occam the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 86 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 540 | D:1 | Reached XP level 3. HP: 21/21 MP: 1/6 1296 | D:2 | Reached XP level 4. HP: 27/27 MP: 6/8 1518 | D:2 | Noticed Robin 1703 | D:1 | Killed Robin 1704 | D:1 | Reached skill level 5 in Conjurations 2147 | D:2 | Reached XP level 5. HP: 31/31 MP: 4/9 2561 | D:3 | Found an ornate altar of the Wu Jian Council. 2580 | D:3 | Learned a level 2 spell: Searing Ray 2585 | D:3 | Learned a level 4 spell: Fulminant Prism 2637 | D:3 | Found a basalt altar of Yredelemnul. 2640 | D:3 | Found a transporter. 2757 | D:3 | Found a transporter. 2989 | D:3 | Found a burning altar of Makhleb. 2989 | D:3 | Found a radiant altar of Vehumet. 3022 | D:3 | Killed from afar by a crimson imp Illustrated notes Levels and vault maps discovered: D:1: orjb1_clovarrival, layout_loops_ring, minmay_unequal D:2: layout_loops_ring, minmay_rat_gold_closets, uniq_robin D:3: layout_loops_ring, gammafunk_temple_of_torment, mainiacjoe_overflow_chevrons, grunt_temple_overflow_lords_of_destruction, kennysheep_generic_room_11 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.0 Spellcasting | 3 | 3.0 Conjurations | 5 | 5.8 Dodging | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 3 | 6 || 9 Constrict | 1 | 2 || 3 Tentacles | | 4 || 4 Cast: Magic Dart | 56 | 83 || 139 Searing Ray | | 2 || 2 Evoke: Wand | | 2 || 2 Armour: Skin | 3 | 16 || 19 Dodge: Dodged | 4 | 12 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3022 | 2981 | 41 | 120 | 2546 | 3 | 1007.3 | Dungeon | 3022 | 2981 | 41 | 120 | 2546 | 3 | 1007.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1263 daAuts D:2: 1250 daAuts D:3: 508 daAuts