Dungeon Crawl Stone Soup version 0.32-a0-391-gce5c0aab1b (webtiles) character file. Game seed: 3155336793080897254 5097 occam the Destroyer (level 10, 0/64 HPs) Began as an Octopode Conjurer on Feb 18, 2024. Was a Believer of Vehumet. Slain by an unseen horror simulacrum (7 damage) ... on level 8 of the Dungeon on Feb 20, 2024. The game lasted 00:28:56 (11918 turns). occam the Destroyer (Octopode Conjurer) Turns: 11918, Time: 00:28:57 Health: 0/64 AC: 1 Str: 12 XL: 10 Next: 57% Magic: 13/16 EV: 14 Int: 24 God: Vehumet [**....] Gold: 432 SH: 0 Dex: 14 Spells: 6/17 levels left rFire . . . w - +5 war axe of Foloerph {vamp, *Corrode Str+5 Dex+3} rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . l - amulet of regeneration rElec . p - ring of see invisible rCorr + r - ring of resist corrosion SInv + (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 1.10/turn (no ring) MPRegen 0.15/turn (no ring) (no ring) %: corrode self (3%) @: about to teleport A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Vehumet. Vehumet was pleased with you. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 432 gold pieces. Inventory: Hand Weapons w - the +5 war axe of Foloerph (weapon) {vamp, *Corrode Str+5 Dex+3} (You found it on level 6 of the Dungeon) Str+5: It affects your strength (+5). Dex+3: It affects your dexterity (+3). *Corrode: It may corrode you when you take damage. Missiles s - a throwing net Armour y - +0 steam dragon scales Jewellery l - an amulet of regeneration (around mantle) p - a ring of see invisible (left tentacle) r - a ring of resist corrosion (right tentacle) Talismans d - a granite talisman x - a serpent talisman Wands h - a wand of flame (32) A - a wand of iceblast (8) Scrolls c - a scroll of blinking f - a scroll of teleportation g - 2 scrolls of poison i - 2 scrolls of noise j - a scroll of amnesia {unknown} o - 2 scrolls of enchant armour u - a scroll of revelation {unknown} Potions a - 2 potions of magic b - 3 potions of curing e - a potion of resistance {unknown} k - 2 potions of haste m - a potion of heal wounds n - 7 potions of degeneration q - 3 potions of brilliance t - 2 potions of attraction v - a potion of invisibility B - 2 potions of ambrosia Skills: + Level 4.2 Fighting + Level 4.2 Dodging - Level 4.0 Stealth - Level 4.0 Spellcasting + Level 12.5 Conjurations - Level 4.0 Translocations + Level 4.3 Alchemy + Level 1.3 Evocations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 22% 3d12 3% 4 d - Iskenderun's Mystic Conj/Tloc 44% 2d10 3% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 8% 2d5 10% 1 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:4 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Annotations: D:3 3 runed translucent doors, jamsaran's ghost, amateur DgFE Temple 2 transporters Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - unseen horror simulacrum Aim: an unseen horror simulacrum (94% to hit) The searing ray hits the unseen horror simulacrum. The unseen horror simulacrum is lightly damaged. (Press . to maintain the ray.) The unseen horror simulacrum hits you. The unseen horror simulacrum freezes you!! The unseen horror simulacrum hits you. The unseen horror simulacrum freezes you! The searing ray hits the unseen horror simulacrum. The unseen horror simulacrum is moderately damaged. The unseen horror simulacrum hits you. The unseen horror simulacrum freezes you! * * * LOW HITPOINT WARNING * * * The unseen horror simulacrum hits you. * * * LOW HITPOINT WARNING * * * The unseen horror simulacrum freezes you! * * * LOW HITPOINT WARNING * * * The unseen horror simulacrum barely misses you. The white imp disappears for a moment. Okay, then. Okay, then. Blink to where? Press: ? - help, Dir - move target, p - unseen horror simulacrum As you read the scroll of blinking, it crumbles to dust. You feel much better. The unseen horror simulacrum hits you. The unseen horror simulacrum freezes you! * * * LOW HITPOINT WARNING * * * The unseen horror simulacrum barely misses you. The unseen horror simulacrum completely misses you. Okay, then. Okay, then. As you read the scroll of teleportation, it crumbles to dust. You feel strangely unstable. The unseen horror simulacrum misses you. The unseen horror simulacrum hits you! * * * LOW HITPOINT WARNING * * * The unseen horror simulacrum freezes you! You die... #.....~~≈≈~~~................ ##.......##.......##.......... #........##.......##.......... #..# #........+........... ##..# #........#........... ##...# #.................... ##....#######.................... ...†........#.................... ................@<.............. ...............Z............... ............................... ..................###.~..~.~.. ............5.....# ..~~~~~... ..................# .~~≈~~~ .#...........##..... ..~~~~ .#...........##..... ~≈~ .#...#####...##...... You could see a white imp and an unseen horror simulacrum. Vanquished Creatures A two-headed ogre (D:7) Pikel (D:7) Maurice (D:7) A troll (D:8) A hornet (D:7) A yak (D:8) 3 steam dragons A water moccasin (D:8) 2 sky beasts (D:6) An orc warrior (D:8) 2 ice beasts (D:8) 2 wolves (D:8) 2 ogres (D:6) A centaur (D:7) 4 lemures (D:7) A phantom (D:5) 2 kobold brigands (D:7) 2 bullfrogs (D:7) 2 scorpions 3 wights (D:7) A howler monkey (D:6) An electric eel (D:8) A bombardier beetle (D:5) 7 hounds A jelly (D:5) A gnoll bouda (D:5) 3 iguanas 2 sleepcaps A centaur simulacrum (D:8) 17 gnolls 9 adders A shadow imp (D:7) A white imp (D:8) An ufetubus (D:8) 4 dart slugs 5 ribbon worms 28 orcs 14 ball pythons 10 bats 6 endoplasms 8 giant cockroaches 10 goblins 10 hobgoblins 3 jackals (D:2) 7 quokkas 4 frilled lizards 11 kobolds 9 rats 210 creatures vanquished. Vanquished Creatures (others) 34 fulminant prisms 34 creatures vanquished. Grand Total: 244 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | occam the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 0 | D:1 | Upgraded the game from 0.32-a0-361-g289a535e89 to | 0.32-a0-391-gce5c0aab1b 74 | D:1 | Reached XP level 2. HP: 7/17 MP: 5/5 377 | D:1 | Reached XP level 3. HP: 21/21 MP: 4/6 448 | D:1 | Reached skill level 5 in Conjurations 549 | D:1 | Learned a level 2 spell: Searing Ray 752 | D:1 | Reached XP level 4. HP: 27/27 MP: 5/7 941 | D:1 | Found a faded altar of an unknown god. 1825 | D:2 | Learned a level 4 spell: Fulminant Prism 1907 | D:2 | Reached skill level 6 in Conjurations 2053 | D:2 | Reached XP level 5. HP: 31/31 MP: 2/8 3041 | D:3 | Found a runed translucent gate. 3041 | D:3 | Found a runed translucent gate. 3041 | D:3 | Found a runed translucent gate. 3580 | D:3 | Reached skill level 7 in Conjurations 3720 | D:3 | Noticed jamsaran's ghost (amateur DgFE) 3726 | D:3 | Reached XP level 6. HP: 36/36 MP: 5/9 4484 | D:4 | Found a staircase to the Ecumenical Temple. 4493 | Temple | Found a transporter. 4493 | Temple | Found a transporter. 4493 | Temple | Found a transporter. 4493 | Temple | Found a transporter. 4493 | Temple | Entered the Ecumenical Temple 4509 | Temple | Became a worshipper of Vehumet 5318 | D:4 | Reached skill level 8 in Conjurations 5769 | D:5 | Entered Level 5 of the Dungeon 5788 | D:5 | Reached XP level 7. HP: 21/41 MP: 1/10 6030 | D:5 | Reached skill level 9 in Conjurations 6624 | D:5 | Reached XP level 8. HP: 46/46 MP: 3/11 6710 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 6930 | D:6 | Identified the +5 war axe of Foloerph {vamp, *Corrode Str+5 | Dex+3} 6981 | D:6 | Reached * piety under Vehumet 6981 | D:6 | Offered knowledge of Foxfire by Vehumet. 7311 | D:6 | Reached skill level 1 in Fighting 7311 | D:6 | Reached skill level 1 in Alchemy 7556 | D:6 | Reached skill level 10 in Conjurations 7702 | D:6 | Found an opulent altar of Gozag. 7876 | D:6 | Found an iron altar of Okawaru. 8372 | D:7 | Noticed a hornet 8377 | D:7 | Paralysed by a hornet for 2 turns 8379 | D:7 | Killed a hornet 8380 | D:7 | Reached XP level 9. HP: 24/55 MP: 8/14 8543 | D:7 | Noticed Maurice 8557 | D:7 | Noticed a two-headed ogre 8576 | D:7 | Noticed Pikel 8868 | D:7 | Killed Maurice 8874 | D:7 | Reached ** piety under Vehumet 8965 | D:7 | Offered knowledge of Sandblast by Vehumet. 8971 | D:7 | Learned a level 4 spell: Iskenderun's Mystic Blast 9058 | D:7 | Killed a two-headed ogre 9464 | D:7 | Reached skill level 11 in Conjurations 9898 | D:7 | Reached XP level 10. HP: 51/63 MP: 9/16 10556 | D:7 | Killed Pikel 10900 | D:8 | Reached skill level 12 in Conjurations 11619 | D:8 | Reached skill level 1 in Evocations 11914 | D:8 | HP: 1/64 [unseen horror simulacrum (8)] 11918 | D:8 | Slain by an unseen horror simulacrum Illustrated notes Levels and vault maps discovered: D:1: elethiomel_arrival_diamonds, layout_basic, hellmonk_ecumenical_altar_zigzags, minmay_box_of_dots D:2: layout_basic D:3: layout_basic, ebering_ghost_rock_garden, serial_bayou_pond_e, serial_bayou_pond_a, nicolae_kite_square_tiling_tiny D:4: layout_loops_corners, lemuel_temple_firewalk_b D:5: layout_loops_ring, mainiacjoe_overflow_brackets D:6: layout_loops_ring, grunt_gozag_statues, okawaru_altar_gauntlet_db D:7: layout_basic, blue_anna_alchemist, uniq_pikel, uniq_maurice D:8: layout_basic, fedhas_altar_fruit_tree, erik_lair_island, serial_ice, serial_ice_d, serial_ice_g, serial_ice_e, serial_ice_h, serial_ice_f, serial_ice_l, serial_ice_c, serial_ice_b Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Conjurations | 5 6 7 8 9 10 11 12 | 12.5 Stealth | 4 | 4.0 Fighting | 2 4 | 4.2 Alchemy | 3 4 | 4.3 Dodging | 3 4 | 4.2 Spellcasting | 3 4 | 4.0 Translocations | 4 | 4.0 Evocations | 1 | 1.3 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Unarmed | 33 | | | || 33 Constrict | 10 | 2 | 2 | || 14 Tentacles | 14 | 1 | 2 | || 17 Dagger | | 8 | 7 | || 15 War axe | | | 5 | || 5 Cast: Magic Dart | 30 | 152 | 110 | 30 || 322 Searing Ray | | 11 | 41 | 23 || 75 Fulminant Prism | | | 11 | 24 || 35 Evoke: Wand | | | 6 | 3 || 9 Use: Scroll | | 10 | 2 | 4 || 16 Potion | | | 2 | 1 || 3 Armour: Skin | 10 | 12 | 38 | 30 || 90 Dodge: Dodged | 10 | 12 | 56 | 33 || 111 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 11907 | 11414 | 493 | 1152 | 8820 | 9 | 1323.0 | Dungeon | 11875 | 11401 | 474 | 1152 | 8820 | 8 | 1484.4 | Temple | 31 | 12 | 19 | 0 | 0 | 1 | 31.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:7: 2477 daAuts D:1: 1650 daAuts D:6: 1453 daAuts D:4: 1382 daAuts D:3: 1365 daAuts D:2: 1339 daAuts D:5: 1151 daAuts D:8: 1055 daAuts Temple: 31 daAuts