Dungeon Crawl Stone Soup version 0.33-a0-964-g555990002e (webtiles) character file. Game seed: 8305546585002675833 4 occam the Grave Robber (level 1, -1/11 HPs) Began as a Poltergeist Necromancer on Feb 19, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (213 turns). occam the Grave Robber (Poltergeist Necromancer) Turns: 213, Time: 00:00:39 Health: -1/11 AC: 1 Str: 4 XL: 1 Next: 50% Magic: 1/3 EV: 11 Int: 17 God: Gold: 23 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg + + + b - +0 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 cloak (haunted) Potions c - a potion of magic d - a potion of curing {unknown} e - a potion of heal wounds {unknown} Skills: + Level 2.3 Dodging + Level 3.1 Stealth + Level 2.0 Spellcasting + Level 4.4 Necromancy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 64% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 32% 2d9 4% 2 Vampiric Draining Necr 16% 2d7 10% 3 Animate Dead Necr 16% N/A 30% 4 Curse of Agony Necr 16% N/A 65% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History The hobgoblin barely misses you. There are monsters nearby! You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The jackal bites you. The hobgoblin completely misses you. You hit the hobgoblin but do no damage. The hobgoblin is moderately wounded. The jackal barely misses you. x2; The hobgoblin hits you. There are monsters nearby! You hit the hobgoblin. The hobgoblin is almost dead. The jackal closely misses you. The hobgoblin barely misses you. The jackal closely misses you. The jackal bites you but does no damage. The jackal attacks as it pursues you! The jackal bites you. The jackal pauses to sniff the ground. The jackal bites you. The jackal barely misses you. There is an open door here. You hit the jackal. The jackal is moderately wounded. The jackal barely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (moderately wounded, not susceptible) There's no room for the soul wisp to form! The jackal is unaffected. The jackal closely misses you. The jackal barely misses you. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a rat (chance to affect: 65%) The jackal struggles to resist. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you. You die... ##### #.###....# # #...'...=# ###########....# ...............# ...........†.### #............# #....######'###### #....# #......# #....# ######@# . #...... ######h##.... #.####.. #....ghr...$.# #.#####. #.....g......# ...... +........#+#.. .#### #........# .# ##......... .# ........... .# .#...#####.## You could see 2 jackals, 2 hobgoblins and a rat. Vanquished Creatures A giant cockroach (D:1) A ball python (D:1) 2 bats (D:1) A rat (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | occam the Poltergeist Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 213 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_line_fractal, layout_basic, minmay_quantized Action || total ---------------------------++------- Melee: Dagger || 24 Cast: Soul Splinter || 2 Stab: Sleeping || 2 Armour: Skin || 22 Dodge: Dodged || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 213 | 213 | 0 | 0 | 152 | 1 | 213.0 | Dungeon | 213 | 213 | 0 | 0 | 152 | 1 | 213.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 213 daAuts