Dungeon Crawl Stone Soup version 0.33-a0-1197-gff708282ee (webtiles) character file. Game seed: 3708427071827174911 26 occam the Shooter (level 3, -9/28 HPs) Began as a Coglin Hunter on Apr 4, 2025. Mangled by a gnoll ... wielding a +0 flail (11 damage) ... on level 1 of the Dungeon. The game lasted 00:00:53 (881 turns). occam the Shooter (Coglin Hunter) Turns: 881, Time: 00:00:53 Health: -9/28 AC: 1 Str: 11 XL: 3 Next: 8% Magic: 3/3 EV: 11 Int: 8 God: Gold: 67 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . a - +2 sling {Egbert} rCold . . . d - +0 sling {Umi} rNeg . . . b - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: weakened, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery, deformed body, poor constitution 1 a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 67 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Egbert} d - a +0 sling (offhand) {Umi} Armour b - a +0 leather armour (worn) Scrolls c - a scroll of butterflies g - a scroll of fear {unknown} h - a scroll of vulnerability {unknown} j - a scroll of revelation {unknown} Potions f - a potion of curing Skills: + Level 2.3 Fighting * Level 4.0 Ranged Weapons + Level 2.1 Dodging + Level 1.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 0% N/A 50% 1 Grave Claw Necr 0% 2d7 65% 2 Sublimation of Blood Necr 0% N/A 65% 2 Vampiric Draining Necr 0% 2d6 86% 3 Curse of Agony Necr 0% N/A 100% 5 Rimeblight Ice/Necr 0% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Armour fits poorly on your strangely shaped body. Your body sometimes grows weak upon taking damage. Message History The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. Fire: a) +2 sling {Egbert} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 68% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. The gnoll is lightly wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll! The gnoll is severely wounded. The gnoll hits you with a +0 flail! You feel your attacks grow feeble. The gnoll closely misses you. Fire: a) +2 sling {Egbert} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 68% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet hits the gnoll. The gnoll is almost dead. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * The gnoll barely misses you. You climb upwards. There is a stone staircase leading down here. Fire: a) +2 sling {Egbert} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a gnoll, wielding a +0 flail (severely wounded, 68% to hit) You shoot a sling bullet. The sling bullet barely misses the gnoll. You shoot a sling bullet. The sling bullet completely misses the gnoll. The gnoll hits you with a +0 flail! You die... #### #### ### #.# #..####.####.# #.# ##..#..>......#### #.# .................# #.# ##....##.##.####.# #.# .........##.# ##.## #.# ......#####.###..(###.# ##..#.# #....j......# ##.#.# #####.@.##### # #.#.# ##.## ###.#.# #.# .##.#.# #.# ....#.##########.# .####............# ## ############## # You could see a gnoll. Vanquished Creatures 2 dart slugs (D:1) 2 ball pythons 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 3 hobgoblins (D:1) 2 kobolds 2 bats A frilled lizard (D:1) 4 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | occam the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 93 | D:1 | Found a faded altar of an unknown god. 106 | D:1 | Reached skill level 1 in Stealth 169 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 677 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 778 | D:1 | Gained mutation: Your body sometimes grows weak upon taking | damage. [potion of mutation] 778 | D:1 | Gained mutation: Armour fits poorly on your strangely | shaped body. [potion of mutation] 831 | D:2 | Reached skill level 4 in Ranged Weapons 878 | D:2 | HP: 1/28 [gnoll/+0 flail (10)] 881 | D:1 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_cavernosity, layout_loops_ring, shapermc_ecumenical_altar_starsandcircs D:2: layout_basic, basic_altar, grunt_ministairs_3 Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.2 Dodging | 2 | 2.1 Ranged Weapons | 4 | 4.0 Fighting | | 2.3 Action || total ---------------------------++------- Fire: Sling || 88 Use: Potion || 3 Armour: Leather armour || 7 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 862 | 833 | 29 | 0 | 727 | 2 | 431.0 | Dungeon | 862 | 833 | 29 | 0 | 727 | 2 | 431.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 811 daAuts D:2: 50 daAuts