Dungeon Crawl Stone Soup version 0.27-a0-1416-g941b2bd30b (webtiles) character file. Game seed: 9993201561376870366 518 octoduck the Conjurer (level 7, -7/36 HPs) Began as a Deep Elf Fire Elementalist on July 2, 2021. Mangled by a wyvern skeleton (12 damage) ... on level 5 of the Dungeon. The game lasted 00:16:50 (5290 turns). octoduck the Conjurer (Deep Elf Fire Elementalist) Turns: 5290, Time: 00:16:51 Health: -7/36 AC: 6 Str: 6 XL: 7 Next: 1% Magic: 2/13 EV: 12 Int: 26 God: Gold: 300 SH: 0 Dex: 16 Spells: 6/12 levels left rFire . . . SeeInvis . m - +3 dagger (elec) rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois + Reflect . h - +0 helmet rElec . Harm . i - +2 cloak rCorr . Rampage . (no gloves) Will ..... (no boots) Stlth +++....... (no amulet) HPRegen 0.12/turn b - +6 ring of intelligence MPRegen 0.13/turn o - ring of poison resistance @: no status effects A: no striking features a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 300 gold pieces. Inventory: Hand Weapons m - a +3 dagger of electrocution (weapon) Missiles g - 13 poisoned darts (quivered) Armour a - a +0 robe (worn) f - a +0 buckler h - a +0 helmet (worn) i - a +2 cloak (worn) Jewellery b - a +6 ring of intelligence (left hand) o - a ring of poison resistance (right hand) Scrolls e - 2 scrolls of magic mapping n - a scroll of enchant weapon {unknown} q - a scroll of identify Potions c - 2 potions of berserk rage {unknown} d - a potion of degeneration j - a potion of brilliance {unknown} k - a potion of flight {unknown} l - a potion of ambrosia {unknown} p - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging + Level 4.7 Stealth - Level 3.0 Spellcasting + Level 5.7 Conjurations - Level 5.5 Fire Magic You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 100% 2x1d9 1% 1 b - Searing Ray Conj 66% 3d5 1% 2 c - Conjure Flame Conj/Fire 33% 6-21 2% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 100% 1d8 1% 1 Inner Flame Hex/Fire 18% N/A 9% 3 Sticky Flame Conj/Fire 33% 2d5 9% 4 Corona Hex 3% N/A 10% 1 Ignite Poison Fire/Tmut/Pois 13% N/A 13% 3 Mephitic Cloud Conj/Pois/Air 13% N/A 13% 3 Ensorcelled Hibernation Hex/Ice 6% N/A 14% 2 Slow Hex 3% N/A 14% 2 Fireball Conj/Fire 16% 3d8 26% 5 Tukima's Dance Hex 3% N/A 28% 3 Vampiric Draining Necr 1% 2d6 28% 3 Fulminant Prism Conj/Hex 9% 3d7 28% 4 Bolt of Magma Conj/Fire/Erth 11% 4d7 50% 5 Petrify Tmut/Erth 3% N/A 67% 4 Starburst Conj/Fire 16% 8x6d6 80% 6 Ignition Fire 16% 3d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Elyvilon Fedhas Qazlal Yredelemnul Zin The Shining One Annotations: D:3 1 exclusion D:4 exclusions: downstairs and skeleton, Edmund, Grinder D:5 exclusion: upstairs Message History e - 2 scrolls of magic mapping (gained 1) You now have 291 gold pieces (gained 12). You pick up a book of Fire and begin reading... You add the spells Starburst and Ignition to your library. You now have 300 gold pieces (gained 9). A wyvern skeleton comes into view. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The fire begins to smoulder! The wyvern skeleton closely misses you. The wyvern skeleton smothers the flame. Casting: Conjure Flame (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The fire begins to smoulder! The wyvern skeleton barely misses you. The wyvern skeleton smothers the flame. The wyvern skeleton completely misses you. Casting: Conjure Flame (dangerous; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the wyvern skeleton. The wyvern skeleton is lightly damaged. (Press . to maintain the ray.) The wyvern skeleton misses you. The searing ray hits the wyvern skeleton! The wyvern skeleton is heavily damaged. The wyvern skeleton bites you. x2 The searing ray hits the wyvern skeleton! The wyvern skeleton is severely damaged. The wyvern skeleton bites you. The searing ray hits the wyvern skeleton. The wyvern skeleton is almost destroyed. You finish channeling your searing ray. The wyvern skeleton bites you. The wyvern skeleton bites you! * * * LOW HITPOINT WARNING * * * The wyvern skeleton bites you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The wyvern skeleton bites you! You die... #...# #.#.#.#####.# #...# ###............ ##.## #.........