Dungeon Crawl Stone Soup version 0.31-a0-986-g5e6e4ef867 (webtiles) character file. Game seed: 17587117257968486551 200 octoduck the Conjurer (level 5, -8/28 HPs) Began as a Deep Elf Conjurer on Nov 5, 2023. Mangled by a sleepcap (12 damage) ... on level 4 of the Dungeon. The game lasted 00:11:15 (4009 turns). octoduck the Conjurer (Deep Elf Conjurer) Turns: 4009, Time: 00:11:16 Health: -8/28 AC: 5 Str: 4 XL: 5 Next: 49% Magic: 6/11 EV: 2 Int: 23 God: Gold: 132 SH: 0 Dex: 15 Spells: 5/10 levels left rFire . . . i - +0 dagger (drain) rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . k - +0 cloak rCorr . (no gloves) SInv . e - +1 pair of boots Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: sleeping A: no striking features a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 132 gold pieces. Inventory: Hand Weapons i - a +0 dagger of draining (weapon) Missiles l - 2 poisoned darts Armour a - a +0 robe (worn) e - a +1 pair of boots (worn) k - a +0 cloak (worn) Wands c - a wand of roots (4) Scrolls n - a scroll of vulnerability {unknown} p - a scroll of poison {unknown} Potions b - a potion of magic f - a potion of might g - a potion of mutation h - a potion of heal wounds {unknown} j - a potion of curing {unknown} m - a potion of haste {unknown} Skills: + Level 3.8 Dodging - Level 3.9 Stealth - Level 3.0 Spellcasting * Level 6.3 Conjurations * Level 0.8 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 64% 2d6 1% 2 c - Call Imp Summ 14% N/A 13% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 36% N/A 10% 3 Mephitic Cloud Conj/Pois/Air 13% N/A 14% 3 Fulminant Prism Conj/Hex 9% 3d7 30% 4 Iskenderun's Mystic Bla Conj/Tloc 18% 2d6 30% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Gozag Uskayaw Message History The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you! You wake up. Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (lightly damaged, 100% to hit) The searing ray hits the sleepcap. The sleepcap is moderately damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You are unaffected. The sleepcap attacks as it pursues you! The sleepcap releases spores at you but does no damage. The sleepcap attacks as it pursues you! The sleepcap misses you. Okay, then. Okay, then. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - sleepcap Aim: a sleepcap (moderately damaged, 100% to hit) The searing ray hits the sleepcap! The sleepcap is severely damaged. (Press . to maintain the ray.) The sleepcap releases spores at you. * * * LOW HITPOINT WARNING * * * You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap barely misses you. The sleepcap releases spores at you! You die... #...........>... ######### #............... ........# #..[............ ........# #.....(..:...... ........# #..........$.... ........# #...<..........# ...[....####.#............. ........##...###.##.###### #####........###@##.### # ###.....##..##f#....# #....######.........# ##.##.######............. ##..##.##.....#.##....#### ..........#####.##....# ...###..### ..##....# #### #..## ......#.## . .....# #........# You could see a sleepcap. Vanquished Creatures A jelly (D:3) 3 gnolls (D:2) 4 adders 2 worms (D:2) 2 dart slugs 4 orcs (D:2) 5 bats 3 endoplasms 3 giant cockroaches A hobgoblin (D:1) 6 kobolds A quokka (D:1) 4 ball pythons 5 frilled lizards 3 goblins 9 rats 56 creatures vanquished. Vanquished Creatures (collateral kills) Ijyb (D:4) 1 creature vanquished. Grand Total: 57 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | octoduck the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 402 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 689 | D:1 | Reached skill level 5 in Conjurations 1196 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1808 | D:2 | Reached XP level 4. HP: 24/24 MP: 4/10 2399 | D:2 | Learned a level 2 spell: Searing Ray 2716 | D:3 | Reached skill level 6 in Conjurations 2716 | D:3 | Reached XP level 5. HP: 28/28 MP: 2/11 2921 | D:2 | Learned a level 2 spell: Call Imp 2922 | D:3 | Found a faded altar of an unknown god. 3710 | D:4 | Found an opulent altar of Gozag. 3766 | D:4 | Found a hide-covered altar of Uskayaw. 3882 | D:4 | Noticed Ijyb 3906 | D:4 | Killed Ijyb 4009 | D:4 | Mangled by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden_2, layout_basic, minivault_14 D:2: layout_loops_ring D:3: layout_basic, nicolae_ecumenical_oubliette D:4: layout_rooms, grunt_gozag_breadcrumbs, mainiacjoe_overflow_paths, uniq_eustachio, uniq_ijyb, uniq_blork_the_orc Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.3 Stealth | 3 | 3.9 Dodging | 3 | 3.8 Spellcasting | | 3.0 Summonings | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 71 | 40 || 111 Searing Ray | | 7 || 7 Call Imp | | 1 || 1 Evoke: Wand | | 1 || 1 Use: Scroll | 4 | 6 || 10 Potion | | 1 || 1 Armour: Robe | 8 | 7 || 15 Dodge: Dodged | 7 | 7 || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4014 | 3390 | 624 | 851 | 2083 | 4 | 1003.5 | Dungeon | 4014 | 3390 | 624 | 851 | 2083 | 4 | 1003.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1288 daAuts D:3: 1277 daAuts D:2: 1162 daAuts D:4: 286 daAuts