Dungeon Crawl Stone Soup version 0.33-a0-1362-g28318407f2 (webtiles) character file. Game seed: 10494472548591626533 1770 octoduck the Destroyer (level 8, -8/41 HPs) Began as a Deep Elf Conjurer on Apr 11, 2025. Was an Initiate of Sif Muna. Killed themself with a badly aimed concussive blast (21 damage) ... on level 8 of the Dungeon. The game lasted 00:17:24 (8203 turns). octoduck the Destroyer (Deep Elf Conjurer) Turns: 8203, Time: 00:17:25 Health: -8/41 AC: 3 Str: 4 XL: 8 Next: 80% Magic: 5/15 EV: 27 Int: 30 God: Sif Muna [......] Gold: 118 SH: 0 Dex: 15 Spells: 4/14 levels left rFire . . . A - +4 dagger rCold . . . (no offhand) rNeg + . . o - +0 leather armour {rPois} rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv + (no boots) Will ..... m - amulet of the acrobat Stlth ++ x - ring of see invisible HPRegen 0.26/turn p - ring "Aseoh" {rElec rN+ Will- rCorr Int+6} MPRegen 0.28/turn %: acrobat @: acrobatic, very slightly contaminated A: magic regeneration a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Sif Muna. Sif Muna was noncommittal. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 368 gold pieces. You spent 250 gold pieces at shops. Inventory: Hand Weapons A - a +4 dagger (weapon) Missiles d - 4 curare-tipped darts e - 2 throwing nets Armour a - a +0 robe o - a +0 leather armour of poison resistance (worn) C - the scarf of the Northern Lights {shadows, Fly rF+} (You bought it in a shop on level 7 of the Dungeon) Fly: It grants you flight. rF+: It protects you from fire. Jewellery m - an amulet of the acrobat (worn) p - the ring "Aseoh" (worn) {rElec rN+ Will- rCorr Int+6} (You took it off an orc on level 3 of the Dungeon) [ring of intelligence] rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+6: It affects your intelligence (+6). x - a ring of see invisible (worn) D - a ring of ice Wands B - a wand of light (4) Scrolls f - a scroll of fog {unknown} g - a scroll of enchant weapon {unknown} h - a scroll of poison i - a scroll of revelation j - 6 scrolls of teleportation k - a scroll of amnesia l - a scroll of acquirement {unknown} q - a scroll of torment {unknown} s - a scroll of noise {unknown} v - a scroll of enchant armour {unknown} y - a scroll of immolation {unknown} z - a scroll of fear {unknown} Potions b - a potion of magic n - 2 potions of heal wounds r - a potion of curing t - a potion of invisibility u - a potion of cancellation {unknown} w - 2 potions of resistance Talismans c - the granite talisman of Ogaam {SInv} (You found it on level 1 of the Dungeon) [granite talisman] SInv: It lets you see invisible. Skills: - Level 2.0 Armour - Level 6.0 Dodging - Level 3.9 Stealth + Level 3.9 Spellcasting + Level 8.3 Conjurations + Level 5.8 Translocations - Level 4.5 Fire Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Volatile Blastmotes Fire/Tloc 72% 2d16 4% 3 d - Iskenderun's Mystic Conj/Tloc 48% 2d11 (+2d56% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 30% 3d8 6% 3 Fulminant Prism Conj/Alch 15% 3d11 21% 4 Summon Ice Beast Ice/Summ 5% N/A 34% 3 Vhi's Electric Charge Tloc/Air 46% N/A 34% 4 Gell's Gavotte Tloc 20% 2d(20-30) 85% 6 Permafrost Eruption Ice/Erth 2% 2x4d1 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair: D:8-11 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:7 [ Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line The searing ray hits the orc. The orc is severely wounded. The searing ray misses the white imp. (Press . to maintain the ray.) The orc misses you. The searing ray hits the orc but does no damage. The orc is severely wounded. The searing ray hits the white imp! You kill the white imp! Sif Muna accepts your kill. The searing ray hits the orc warrior. The orc warrior is lightly wounded. The orc closely misses you. The searing ray hits the orc! You kill the orc! Sif Muna accepts your kill. The searing ray hits the orc warrior. The orc warrior is lightly wounded. The searing ray hits the orc warrior but does no damage. The orc warrior is lightly wounded. The searing ray misses the orc. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You miscast Volatile Blastmotes. You are very lightly contaminated with residual magic. Nothing appears to happen. The orc warrior hits you with a +0 battleaxe! Casting: Volatile Blastmotes (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A cloud of volatile blastmotes flares up around you! Run! The orc warrior hits you with a +0 battleaxe!! The cloud of blastmotes explodes! The concussive blast engulfs the orc warrior but does no damage. The orc warrior is lightly wounded. The concussive blast engulfs you!! Ouch! That really hurt! You die... ....### ##...(....# #.. ....# #..###....###.# ....# ##.## #.....##.## ...)######.## #.##...#..# . ...........# #.####.oo.# ... ..###......# #o# #....####.... #.#####....# #)# #..#......... #..#####...## #o####............ #....###....####@....##..#....... #..>.........##......###.##...... .....................###.##...... ...######.........##..##......... ...)## #.....<...####....## ##### .....###.......##.###...## ...............##.##>#### #..)##.........##...## ##..###............## You could see an orc warrior and an orc. Vanquished Creatures Blorkula the Orcula (D:6) 2 orc warriors (D:6) 3 ice beasts 2 centaurs (D:6) 3 bullfrogs A scorpion (D:4) 3 wights (D:6) 5 vampire bats (D:6) 3 jellies 4 orc priests A bombardier beetle (D:6) A hound (D:4) An iguana (D:5) 5 gnolls 8 adders A white imp (D:8) 4 ufetubi (D:6) 4 ribbon worms 2 dart slugs 30 orcs 7 endoplasms 2 giant cockroaches 4 goblins 7 hobgoblins A quokka (D:4) 5 ball pythons A bat (D:1) 3 frilled lizards 9 kobolds 123 creatures vanquished. Vanquished Creatures (others) An orc wizard (D:6) 1 creature vanquished. Grand Total: 124 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | octoduck the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 3 | D:1 | Identified the granite talisman of Ogaam {SInv} 397 | D:1 | Reached XP level 2. HP: 13/15 MP: 1/8 408 | D:1 | Learned a level 2 spell: Searing Ray 629 | D:1 | Reached skill level 5 in Conjurations 869 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/9 1786 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/10 1924 | D:2 | Learned a level 3 spell: Volatile Blastmotes 2417 | D:3 | Identified the ring "Aseoh" {rElec rN+ Will- rCorr Int+6} 2448 | D:3 | Found an ornate altar of the Wu Jian Council. 2655 | D:3 | Reached skill level 1 in Translocations 3367 | D:4 | Reached skill level 1 in Armour 3367 | D:4 | Reached skill level 6 in Conjurations 3367 | D:4 | Reached XP level 5. HP: 28/28 MP: 5/11 3967 | D:4 | Reached XP level 6. HP: 23/32 MP: 2/12 4185 | D:5 | Entered Level 5 of the Dungeon 4433 | D:5 | Found a shadowy altar of Dithmenos. 4433 | D:5 | Found a faded altar of an unknown god. 4444 | D:5 | Found a glowing silver altar of Zin. 4512 | D:5 | Found a hide-covered altar of Uskayaw. 4518 | D:5 | Found a shimmering altar of Xom. 4520 | D:5 | Found a faded altar of an unknown god. 4857 | D:6 | Reached skill level 1 in Fire Magic 5468 | D:6 | Reached XP level 7. HP: 22/36 MP: 4/13 5737 | D:6 | Reached skill level 7 in Conjurations 5823 | D:6 | Noticed Blorkula the Orcula 5846 | D:6 | Killed Blorkula the Orcula 6290 | D:6 | Reached XP level 8. HP: 37/41 MP: 8/14 6310 | D:6 | Learned a level 4 spell: Iskenderun's Mystic Blast 6426 | D:6 | Found an ancient bone altar of Kikubaaqudgha. 6593 | D:6 | Reached skill level 5 in Dodging 6665 | D:6 | Reached skill level 5 in Translocations 6792 | D:6 | Reached skill level 8 in Conjurations 7536 | D:7 | Found a staircase to the Ecumenical Temple. 7545 | Temple | Entered the Ecumenical Temple 7555 | Temple | Became a worshipper of Sif Muna the Loreminder 7615 | D:7 | Found Sekex's Antique Armour Boutique. 7633 | D:7 | Bought a masterwork scarf for 250 gold pieces 7633 | D:7 | Identified the scarf of the Northern Lights {shadows, Fly | rF+} (You bought it in a shop on level 7 of the Dungeon) 7660 | D:7 | Found a sparkling altar of Nemelex Xobeh. 8203 | D:8 | Killed themself with a badly aimed concussive blast Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic D:2: layout_basic D:3: layout_basic, mainiacjoe_overflow_alcove_1 D:4: layout_loops_ring D:5: layout_rooms, zin_statuary, chequers_temple_overflow_minitemple, hex_intersection D:6: layout_basic, kiku_gazebo_garden_becter, uniq_blorkula_the_orcula D:7: layout_loops_corners, mainiacjoe_overflow_small_starburst, temple_hall, serial_shops, shop D:8: cheibrodos_ideogram_h, layout_layer_cave, wander_guarded_unrand_ratskin Temple: eino_temple_lava Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 | 3.9 Conjurations | 5 6 7 8 | 8.3 Translocations | 1 2 3 4 5 | 5.8 Armour | 1 2 | 2.0 Fire Magic | 2 3 4 | 4.5 Dodging | 3 4 6 | 6.0 Spellcasting | | 3.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | | | 6 || 6 Cast: Magic Dart | 55 | 92 | 75 || 222 Searing Ray | 3 | 16 | 22 || 41 Volatile Blastmot | | | 4 || 4 Use: Scroll | 2 | 3 | 3 || 8 Potion | | | 1 || 1 Armour: Robe | 1 | | || 1 Leather armour | | 6 | 25 || 31 Dodge: Dodged | 3 | 19 | 53 || 75 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 8124 | 7624 | 500 | 1547 | 5047 | 9 | 902.7 | Dungeon | 8105 | 7621 | 484 | 1547 | 5047 | 8 | 1013.1 | Temple | 18 | 2 | 16 | 0 | 0 | 1 | 18.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 2008 daAuts D:2: 1363 daAuts D:3: 1093 daAuts D:7: 1076 daAuts D:1: 857 daAuts D:4: 833 daAuts D:5: 698 daAuts D:8: 174 daAuts Temple: 18 daAuts