Dungeon Crawl Stone Soup version 0.32.0-11-ga5df4b8d09 (webtiles) character file. Game seed: 7045221274932483855 42 ojifijod the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on Sept 8, 2024. Shot with a slug by a hobgoblin (8 damage) ... on level 2 of the Dungeon. The game lasted 00:01:09 (836 turns). ojifijod the Magician (Djinni Conjurer) Turns: 836, Time: 00:01:09 Health: 0/25 AC: 3 Str: 6 XL: 3 Next: 80% Gold: 61 EV: 11 Int: 21 God: SH: 0 Dex: 11 rFire + + . (no weapon) rCold x . . (no shield) rNeg . . . a - +0 robe rPois ∞ i - +0 helmet rElec . (no cloak) rCorr . (no gloves) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) %: infuse magic (-1 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 61 gold pieces. Inventory: Armour a - a +0 robe (worn) i - a +0 helmet (worn) Jewellery d - a ring of wizardry Scrolls b - 3 scrolls of identify {unknown} c - a scroll of noise {unknown} e - a scroll of butterflies {unknown} g - a scroll of brand weapon {unknown} h - a scroll of poison {unknown} Potions f - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.4 Spellcasting + Level 4.4 Conjurations + Level 4.4 Hexes + Level 4.4 Summonings + Level 4.4 Necromancy + Level 4.4 Translocations + Level 4.4 Fire Magic + Level 4.4 Ice Magic + Level 4.4 Air Magic + Level 4.4 Earth Magic + Level 4.4 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 c - Fulminant Prism Conj/Alch 11% 3d8 19% 4 d - Iskenderun's Mystic Conj/Tloc 23% 2d6 (+2d3 19% 4 e - Sting Conj/Alch 92% 1d8 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Press: ? - help, Shift-Dir - straight line, f - jackal, p - hobgoblin Aim: a jackal (70% to hit) Okay, then. You are too injured to fight recklessly! Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +1 hand cannon of freezing, wearing a +0 leather armour and quivering stones (magical condensation, 100% to hit) The magic dart hits the hobgoblin. The hobgoblin is moderately wounded. Unknown command. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +1 hand cannon of freezing, wearing a +0 leather armour and quivering stones (moderately wounded, 100% to hit) Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +1 hand cannon of freezing, wearing a +0 leather armour and quivering stones (moderately wounded, 76% to hit) Okay, then. Casting: Sting (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, wielding a +1 hand cannon of freezing, wearing a +0 leather armour and quivering stones (moderately wounded, 78% to hit) The searing ray hits the jackal. You kill the jackal! The searing ray hits the hobgoblin but does no damage. The hobgoblin is moderately wounded. (Press . to maintain the ray.) Unknown command. The searing ray misses the hobgoblin. The jackal closely misses you. The hobgoblin shoots a slug. The slug hits you! You die... #......# .....#.# ##.......... .......## #......†.... ........#####>.......... ...>.................... ...................g[... ........##.##........... ......#.##..#....).S.... ......#.# #.#...@h...... .....<#[# #...#.....##.. .....##.# #..####...# #...###.###..# ...# #.### #.##...# ...# ..# #....#.# ..... .## ###..#... ...##. .# #..####.#...# .# ###....# .. You could see an adder, a jackal and a hobgoblin. Vanquished Creatures 2 adders (D:2) 2 endoplasms (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 5 jackals 3 ball pythons 2 bats 3 frilled lizards (D:2) 3 kobolds (D:1) 4 rats 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ojifijod the Djinni Conjurer began the quest for the Orb. 0 | D:1 | ojifijod set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 157 | D:1 | Reached XP level 2. HP: 18/21 MP: 0/0 752 | D:2 | Reached XP level 3. HP: 22/25 MP: 0/0 752 | D:2 | Learned a level 1 spell: Sting 836 | D:2 | Shot with a slug by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_plants_in_alcoves, layout_basic, serial_forest, infiniplex_forest_straight_3, infiniplex_forest_lined_room_, infiniplex_forest_lined_room_3, infiniplex_forest_clump_curved, infiniplex_forest_clump_cross, infiniplex_forest_straight_4 D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.4 Conjurations | 4 | 4.4 Hexes | 4 | 4.4 Summonings | 4 | 4.4 Necromancy | 4 | 4.4 Translocations | 4 | 4.4 Fire Magic | 4 | 4.4 Ice Magic | 4 | 4.4 Air Magic | 4 | 4.4 Earth Magic | 4 | 4.4 Alchemy | 4 | 4.4 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 55 Searing Ray || 1 Armour: Robe || 8 Dodge: Dodged || 5