Dungeon Crawl Stone Soup version 0.33.0-11-g5f24e6623a (webtiles) character file. Game seed: 17103488734959982387 30 ojifijod the Magician (level 3, 0/25 HPs) Began as a Djinni Conjurer on May 12, 2025. Slain by Terence ... wielding a +0 hand axe (1 damage) ... on level 2 of the Dungeon. The game lasted 00:01:19 (1012 turns). ojifijod the Magician (Djinni Conjurer) Turns: 1012, Time: 00:01:20 Health: 0/25 AC: 4 Str: 6 XL: 3 Next: 37% Gold: 13 EV: 6 Int: 21 God: SH: 0 Dex: 11 rFire + + . - Nothing wielded rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn %: infuse magic (-1 HP) @: mighty, vertiginous, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, iridescent scales 1, wild magic 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of identify {unknown} f - a scroll of enchant weapon {unknown} g - 2 scrolls of butterflies {unknown} h - a scroll of teleportation {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting + Level 4.1 Conjurations + Level 4.1 Hexes + Level 4.1 Summonings + Level 4.1 Necromancy + Level 4.1 Translocations + Level 4.1 Forgecraft + Level 4.1 Fire Magic + Level 4.1 Ice Magic + Level 4.1 Air Magic + Level 4.1 Earth Magic + Level 4.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 10% 1 b - Searing Ray Conj 56% 2d6 12% 2 c - Fulminant Prism Conj/Alch 14% 3d9 45% 4 d - Iskenderun's Mystic Conj/Tloc 28% 2d7 (+2d3 45% 4 e - Freeze Ice 100% 1d10 10% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 : Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are partially covered in iridescent scales. (AC +2) Your spells are a little harder to cast, but a little more powerful. Message History Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (lightly wounded, 100% to hit) You freeze Terence. Terence is moderately wounded. You stop channelling your searing ray. Terence hits you with a +0 hand axe. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderately wounded, 100% to hit) You freeze Terence. Terence is moderately wounded. Terence hits you with a +0 hand axe. Unknown command. Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Freeze (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 hand axe and wearing a +0 scale mail (moderately wounded, 100% to hit) You freeze Terence. Terence is heavily wounded. Terence screams, "Your supposed skill won't protect you!" Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * Casting: Freeze (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. It was a potion of moonshine. You feel tipsy. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. Terence hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel less in control of your magic. Iridescent scales grow over part of your body. Terence hits you with a +0 hand axe. You die... Terence says, "And stay out!" ...# #.>.###....#b...... ...# #...#.....##......? ...######...#.#.#.##....... ............#.#...†........ .........''##.##.###...%... >........##...##.####....## ...########.#....†.# ###.# #### #.#...@#.# .. #.#...@#.# . #.#.##.# # #.#....# #.###### #.. You could see Terence. Vanquished Creatures An endoplasm (D:1) 4 giant cockroaches 3 hobgoblins (D:1) 4 jackals (D:1) 2 quokkas (D:1) 2 ball pythons 6 bats A frilled lizard (D:2) 5 kobolds 2 rats (D:1) 30 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | ojifijod the Djinni Conjurer began the quest for the Orb. 0 | D:1 | ojifijod set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 128 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 128 | D:1 | Found a faded altar of an unknown god. 433 | D:1 | Reached XP level 3. HP: 24/25 MP: 0/0 433 | D:1 | Learned a level 1 spell: Freeze 439 | D:1 | Found Ufoim's Vocational Training. 995 | D:2 | Noticed Terence 1011 | D:2 | HP: 1/25 [Terence/+0 hand axe (2)] 1012 | D:2 | Gained mutation: Your spells are a little harder to cast, | but a little more powerful. [potion of mutation] 1012 | D:2 | Gained mutation: You are partially covered in iridescent | scales. (AC +2) [potion of mutation] 1012 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_basic, chequers_ecumenical_altar_simple_redux, nicolae_shop_vocational D:2: layout_basic, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.1 Conjurations | 4 | 4.1 Hexes | 4 | 4.1 Summonings | 4 | 4.1 Necromancy | 4 | 4.1 Translocations | 4 | 4.1 Forgecraft | 4 | 4.1 Fire Magic | 4 | 4.1 Ice Magic | 4 | 4.1 Air Magic | 4 | 4.1 Earth Magic | 4 | 4.1 Alchemy | 4 | 4.1 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Cast: Magic Dart || 60 Freeze || 3 Searing Ray || 1 Use: Potion || 3 Armour: Robe || 10 Dodge: Dodged || 6