Dungeon Crawl Stone Soup version 0.30-a0-883-g5ad918d77d (webtiles) character file. Game seed: 12198397142212498675 610 olddryhag the Insei (level 7, -6/53 HPs) Began as a Demonspawn Monk on Mar 15, 2023. Mangled by Edmund ... wielding a +5 heavy dire flail (19 damage) ... on level 4 of the Dungeon. The game lasted 00:08:06 (3437 turns). olddryhag the Insei (Demonspawn Monk) Turns: 3437, Time: 00:08:07 Health: -6/53 AC: 2 Str: 17 XL: 7 Next: 20% Magic: 7/7 EV: 14 Int: 12 God: Gold: 118 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . SeeInvis . - Unarmed rCold . . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois . Reflect . (no helmet) rElec . Rampage . (no cloak) rCorr . (no gloves) Will ..... (no boots) Stlth ++++ (no amulet) HPRegen 0.28/turn i - +6 ring of strength MPRegen 0.10/turn (no ring) @: no status effects A: claws 1, thin skeletal structure 1, demonic guardian 1, foul stench 2 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 118 gold pieces. Inventory: Missiles q - 4 javelins (quivered) Armour a - a +0 robe (worn) Jewellery c - a ring of protection from fire i - a +6 ring of strength (left claw) l - a ring of willpower r - a ring of protection from cold Wands d - a wand of flame (10) Scrolls e - a scroll of enchant weapon {unknown} f - 2 scrolls of fog {unknown} h - a scroll of blinking {unknown} j - a scroll of noise {unknown} n - a scroll of teleportation {unknown} Potions b - 2 potions of ambrosia g - a potion of brilliance k - 2 potions of curing o - 2 potions of cancellation p - a potion of haste {unknown} Skills: + Level 3.9 Fighting + Level 1.8 Throwing + Level 4.0 Dodging + Level 3.0 Stealth + Level 5.7 Unarmed Combat You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 0% 2x1d4 32% 1 Freeze Ice 0% 1d3 32% 1 Magic Dart Conj 0% 1d3 32% 1 Call Imp Summ 0% N/A 45% 2 Frozen Ramparts Ice 0% 1d1 69% 3 Hailstorm Conj/Ice 0% 3d3 69% 3 Mephitic Cloud Conj/Pois/Air 0% N/A 69% 3 Fireball Conj/Fire 0% 3d3 100% 5 Starburst Conj/Fire 0% 6d3 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (visited) Temple: D:4-7 Altars: Annotations: D:2 Robin, Sigmund D:4 1 runed translucent door, AverageBear's ghost, amateur OpFi; Edmund Innate Abilities, Weirdness & Mutations You have sharp fingernails. You have a somewhat thin skeletal structure. (Dex +2, Stealth+) A weak demonic guardian rushes to your aid. You sometimes emit foul miasma when damaged in melee. Message History Edmund is lightly wounded. Throw: 3 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +5 heavy dire flail and wearing a +0 scale mail (lightly wounded, very poisoned, 65% to hit) You throw a poisoned dart. The poisoned dart closely misses Edmund. Throw: 2 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +5 heavy dire flail and wearing a +0 scale mail (lightly wounded, very poisoned, 65% to hit) You throw a poisoned dart. The poisoned dart hits Edmund. Edmund looks even sicker. Edmund is lightly wounded. Throw: dart (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +5 heavy dire flail and wearing a +0 scale mail (lightly wounded, very poisoned, 65% to hit) You throw a poisoned dart. The poisoned dart hits Edmund. Edmund is lightly wounded. Throw: 5 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - Edmund Aim: Edmund, wielding a +5 heavy dire flail and wearing a +0 scale mail (lightly wounded, very poisoned, 65% to hit) You throw a javelin. The javelin pierces through Edmund. Edmund is moderately wounded. Edmund hits you with a +5 heavy dire flail! You scratch Edmund. Edmund is moderately wounded. You scratch Edmund but do no damage. Edmund is moderately wounded. Edmund hits you with a +5 heavy dire flail!! You scratch Edmund. Edmund is heavily wounded. You scratch Edmund. Edmund is heavily wounded. Edmund hits you with a +5 heavy dire flail! * * * LOW HITPOINT WARNING * * * You emit a cloud of foul miasma! You scratch Edmund but do no damage. Edmund is heavily wounded. Edmund is engulfed in dark miasma. Edmund looks even sicker. Edmund hits you with a +5 heavy dire flail!! You die... ## #...#..#.# #># # ###.#...#.##### #.# # .(.....#....#.# #.# ## ##(......###.## #.# .# ##..#..)..### #.# 8# #.(...#.#.#####.# .# #...#..#.###[##.# ## #...@#..##÷.##..# #....@...÷####### #.#...#.### ############..##.# #....>...# ##.##.# #.######.# #.##.# #.# #.# #)##.# #.# #.# #....# #.# #.# #..### #####.# #.# #..# You could see Edmund (very poisoned). Vanquished Creatures A water moccasin (Sewer) A black bear (D:4) A scorpion (D:4) A hound (D:4) An orc priest (D:4) Natasha (D:2) 2 orc wizards (D:4) 5 gnolls (D:4) 6 adders A river rat (D:4) An ufetubus (D:4) 2 dart slugs 10 orcs 7 ball pythons 2 bats (D:1) 8 endoplasms A giant cockroach (D:4) 7 goblins 6 hobgoblins 3 jackals (Sewer) 2 kobolds 4 quokkas A frilled lizard (D:1) 7 rats 81 creatures vanquished. Vanquished Creatures (collateral kills) 2 gnolls (D:4) A ball python (D:4) 3 creatures vanquished. Vanquished Creatures (others) 5 plants (D:2) 2 withered plants (D:4) 7 creatures vanquished. Grand Total: 91 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | olddryhag the Demonspawn Monk began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 290 | D:1 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 290 | D:1 | Reached XP level 2. HP: 21/24 MP: 2/2 438 | D:1 | Reached skill level 3 in Unarmed Combat 690 | D:2 | Noticed Sigmund 820 | D:2 | Noticed a black bear 961 | D:2 | Noticed Robin 968 | D:2 | Noticed Natasha 984 | D:2 | Killed Natasha 985 | D:2 | Reached XP level 3. HP: 13/29 MP: 3/3 1475 | D:3 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 1475 | D:3 | Reached XP level 4. HP: 31/35 MP: 4/4 1841 | D:4 | Found a runed translucent door. 1941 | D:4 | Reached skill level 4 in Unarmed Combat 1950 | D:4 | Gained mutation: You sometimes emit foul miasma when | damaged in melee. [demonic ancestry] 1950 | D:4 | Reached XP level 5. HP: 35/41 MP: 5/5 2122 | D:4 | Noticed a black bear 2173 | D:4 | Noticed AverageBear's ghost (amateur OpFi) 2221 | D:4 | Found a glowing drain. 2228 | Sewer | Entered a sewer 2292 | Sewer | Noticed a water moccasin 2362 | Sewer | Killed a water moccasin 2363 | Sewer | Reached skill level 1 in Throwing 2363 | Sewer | Gained mutation: You have a somewhat thin skeletal | structure. (Dex +2, Stealth+) [demonic ancestry] 2363 | Sewer | Reached XP level 6. HP: 18/48 MP: 6/6 2647 | D:4 | Reached skill level 5 in Unarmed Combat 3104 | D:4 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 3104 | D:4 | Reached XP level 7. HP: 50/53 MP: 7/7 3124 | D:4 | Noticed Edmund 3437 | D:4 | Mangled by Edmund Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_3, layout_basic D:2: layout_basic, basic_ecumenical_altar, serial_bayou_lake_a, uniq_natasha, uniq_robin, uniq_sigmund D:3: layout_rooms D:4: layout_loops_ring, gup_sewer_entry_bubbles, gammafunk_ghost_grave, minmay_misc_feat_hallway, minmay_increasing_density, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 2 3 | 3.0 Unarmed Combat | 3 4 5 | 5.7 Dodging | 3 4 | 4.0 Throwing | 1 | 1.8 Fighting | | 3.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 102 | 119 | 32 || 253 Punch | 1 | 3 | 1 || 5 Throw: Dart | 3 | 26 | 8 || 37 Javelin | | | 1 || 1 Use: Scroll | 2 | 2 | 1 || 5 Potion | 1 | 3 | || 4 Stab: Sleeping | 1 | 2 | 2 || 5 Armour: Robe | 16 | 15 | 1 || 32 Dodge: Dodged | 62 | 65 | 20 || 147 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3489 | 3310 | 179 | 820 | 1191 | 5 | 697.8 | Dungeon | 3163 | 2984 | 179 | 682 | 1145 | 4 | 790.8 | Sewer | 326 | 326 | 0 | 138 | 45 | 1 | 326.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1336 daAuts D:3: 786 daAuts D:1: 679 daAuts D:2: 361 daAuts Sewer: 326 daAuts