Dungeon Crawl Stone Soup version 0.31-a0-1626-g5cb510d322 (webtiles) character file. Game seed: 4173774432222947037 0 olddryhag the Shield-Bearer (level 1, 13/13 HPs) Began as a Gnoll Wanderer on Jan 12, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:10 (0 turns). olddryhag the Shield-Bearer (Gnoll Wanderer) Turns: 0, Time: 00:00:10 Health: 13/13 AC: 2 Str: 10 XL: 1 Next: 0% Magic: 4/4 EV: 11 Int: 13 God: Gold: 0 SH: 4 Dex: 10 Spells: 4/5 levels left rFire . . . a - +0 club rCold . . . d - +0 buckler rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: fangs 1, strong nose, distributed training a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 robe (worn) d - a +0 buckler (worn) Potions b - a potion of might Skills: + Level 0.0 Fighting + Level 0.0 Short Blades + Level 0.0 Long Blades + Level 0.0 Axes + Level 0.0 Maces & Flails + Level 0.0 Polearms + Level 0.0 Staves + Level 0.0 Ranged Weapons + Level 0.0 Throwing + Level 2.3 Armour + Level 2.3 Dodging + Level 2.1 Stealth + Level 4.4 Shields + Level 0.0 Unarmed Combat + Level 2.6 Spellcasting + Level 0.0 Conjurations + Level 0.0 Hexes + Level 0.0 Summonings + Level 0.0 Necromancy + Level 0.0 Translocations + Level 0.0 Fire Magic + Level 0.0 Ice Magic + Level 0.0 Air Magic + Level 3.6 Earth Magic + Level 3.6 Alchemy + Level 0.0 Invocations + Level 0.0 Evocations + Level 0.0 Shapeshifting You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 22% 2d7 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 24% 2 Cigotuvi's Dreadful Rot Necr/Alch/Air 8% N/A 30% 2 Animate Armour Summ/Erth 12% N/A 85% 4 Brom's Barrelling Bould Conj/Erth 6% 2d3 85% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You have very sharp teeth. Your uncanny sense of smell can sniff out nearby items. Your experience applies equally to all skills. Message History Welcome, olddryhag the Gnoll Wanderer. They say the Orb of Zot lies within this dungeon, but they say a lot of things. Press ? for a list of commands and other information. Found 11 gold pieces and a deep dwarf skeleton. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a potion of might, a +0 robe, a +0 buckler; and the following spell memorised: Sandblast; and the following spells available to memorise: Mercury Vapours, Cigotuvi's Dreadful Rot, Animate Armour, Brom's Barrelling Boulder. Casting: Sandblast (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) Okay, then. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . $. ##... ##..... .....# ##....# #@...# #....# #......# ###...... ##.... #... รท.# .# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | olddryhag the Gnoll Wanderer began the quest for the Orb. 0 | D:1 | olddryhag set off with the following items: a +0 club, a | potion of might, a +0 robe, a +0 buckler; and the following | spell memorised: Sandblast; and the following spells | available to memorise: Mercury Vapours, Cigotuvi's Dreadful | Rot, Animate Armour, Brom's Barrelling Boulder. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_basic, serial_glass, glass_columns_c, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, nicolae_grassy_gnolls Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+