Dungeon Crawl Stone Soup version 0.32-a0-576-g706899e69d (webtiles) character file. Game seed: 6734038115217582800 0 olddryhag the Trooper (level 1, 18/18 HPs) Began as a Coglin Wanderer on Mar 1, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:08 (0 turns). olddryhag the Trooper (Coglin Wanderer) Turns: 0, Time: 00:00:09 Health: 18/18 AC: 2 Str: 9 XL: 1 Next: 0% Magic: 2/2 EV: 11 Int: 13 God: Gold: 0 SH: 0 Dex: 14 Spells: 1/2 levels left rFire . . . a - +1 sling {Lin} rCold . . . d - -2 sling {Chisato} rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.23/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 sling (weapon) {Lin} d - a -2 sling (offhand) {Chisato} Armour c - a +0 robe (worn) Scrolls b - a scroll of fog Skills: + Level 3.0 Fighting + Level 1.0 Ranged Weapons + Level 1.0 Armour + Level 1.0 Stealth + Level 1.0 Spellcasting + Level 2.6 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 16% 1d4 16% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 7% N/A 28% 3 Mephitic Cloud Conj/Alch/Air 2% N/A 52% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, olddryhag the Coglin Wanderer. Are you destined to find the transcendent Orb of Zot, or to die trying? Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +1 sling {Lin}, a scroll of fog, a +0 robe, a -2 sling {Chisato}; and the following spell memorised: Shock; and the following spells available to memorise: Swiftness, Mephitic Cloud. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ............. ##..##.##..... #...#...#..... ##..##.P.##.... #...#.....#.... ...##.P.P.##... ...#.......#..# ...#.P.@.P.#..# ...#.......#..# ...##.P.P.##... ....#.....#.... #...##.P.##.... .....#...#..... ..#..##.##..... ..#............ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | olddryhag the Coglin Wanderer began the quest for the Orb. 0 | D:1 | olddryhag set off with the following items: a +1 sling | {Lin}, a scroll of fog, a +0 robe, a -2 sling {Chisato}; | and the following spell memorised: Shock; and the following | spells available to memorise: Swiftness, Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_rooms, minmay_stone_trees_small Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+