Dungeon Crawl Stone Soup version 0.32-a0-705-g60f233581c (webtiles) character file. Game seed: 6649666284398821643 0 olddryhag the Grave Robber (level 1, 15/15 HPs) Began as a Coglin Wanderer on Mar 14, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). olddryhag the Grave Robber (Coglin Wanderer) Turns: 0, Time: 00:00:03 Health: 15/15 AC: 3 Str: 11 XL: 1 Next: 0% Magic: 3/3 EV: 9 Int: 10 God: Gold: 0 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . a - +0 dagger {Waldo} rCold . . . e - +0 dagger {Lukas} rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) {Waldo} e - a +0 dagger (offhand) {Lukas} Armour c - a +0 leather armour (worn) Wands d - a wand of polymorph (6) (quivered) Potions b - a potion of heal wounds Skills: + Level 1.0 Fighting + Level 1.0 Throwing + Level 1.7 Spellcasting + Level 4.0 Necromancy + Level 1.0 Translocations + Level 1.3 Evocations You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 32% 1d5 9% 1 Sublimation of Blood Necr 8% N/A 12% 2 Vampiric Draining Necr 8% 2d6 24% 3 Apportation Tloc 4% N/A 28% 1 Teleport Other Tloc 2% N/A 63% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, olddryhag the Coglin Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger {Waldo}, a potion of heal wounds, a +0 leather armour, a wand of polymorph (6), a +0 dagger {Lukas}; and the following spells available to memorise: Necrotise, Sublimation of Blood, Vampiric Draining, Apportation, Teleport Other. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ## ## #. .. #. .# .#..# ##..# #@.# #### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | olddryhag the Coglin Wanderer began the quest for the Orb. 0 | D:1 | olddryhag set off with the following items: a +0 dagger | {Waldo}, a potion of heal wounds, a +0 leather armour, a | wand of polymorph (6), a +0 dagger {Lukas}; and the | following spells available to memorise: Necrotise, | Sublimation of Blood, Vampiric Draining, Apportation, | Teleport Other. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, item_on_display_a Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+