Dungeon Crawl Stone Soup version 0.32-a0-918-g0f22ef8d61 (webtiles) character file. Game seed: 11512421756850195580 0 olddryhag the Caller (level 1, 14/14 HPs) Began as a Mountain Dwarf Wanderer on Apr 11, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:06 (0 turns). olddryhag the Caller (Mountain Dwarf Wanderer) Turns: 0, Time: 00:00:06 Health: 14/14 AC: 3 Str: 12 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 11 God: Gold: 0 SH: 4 Dex: 12 Spells: 1/2 levels left rFire . . . a - +0 club rCold . . . d - +0 buckler rNeg . . . c - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: runic magic, artefact enchanting a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 club (weapon) Armour c - a +0 leather armour (worn) d - a +0 buckler (worn) Scrolls b - a scroll of teleportation Skills: + Level 1.3 Dodging + Level 1.1 Shields + Level 1.0 Spellcasting + Level 2.6 Conjurations + Level 3.0 Summonings You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 28% N/A 14% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 6% 3d8 38% 2 Static Discharge Conj/Air 6% 3-4/arc 38% 2 Martyr's Knell Necr/Summ 3% N/A 95% 4 Summon Blazeheart Golem Fire/Summ 3% N/A 95% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your spellcasting is much less encumbered by armour. You can use scrolls of enchantment on lesser artefacts. Message History Welcome, olddryhag the Mountain Dwarf Wanderer. The glorious Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. You begin with the following items: a +0 club, a scroll of teleportation, a +0 leather armour, a +0 buckler; and the following spell memorised: Summon Small Mammal; and the following spells available to memorise: Momentum Strike, Static Discharge, Martyr's Knell, Summon Blazeheart Golem. Okay, then. Casting: Summon Small Mammal (safe; 14% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) PPP#...#PPP P♣♣P.#...#PP P .P♣P#...#P♣ P. PP.#...#P♣.P P ♣P#...#P.♣♣♣ ♣PP♣.#...#PPPPP ♣.P.P#...#PPPP♣ ♣P#.@.#.PPPP PPPP♣#...#♣PP.P . PPP#...#♣ ♣ ♣.P.#...#P. PPPPP#...#PP. .PPP♣#...#♣.PPP P♣P. #...# PPPP .P #...# P.P There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | olddryhag the Mountain Dwarf Wanderer began the quest for | the Orb. 0 | D:1 | olddryhag set off with the following items: a +0 club, a | scroll of teleportation, a +0 leather armour, a +0 buckler; | and the following spell memorised: Summon Small Mammal; and | the following spells available to memorise: Momentum | Strike, Static Discharge, Martyr's Knell, Summon Blazeheart | Golem. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_arboretum_large, layout_loops_ring, shapermc_ecumenical_altar_mp_highgroup, wad_woods_river_04 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+