Dungeon Crawl Stone Soup version 0.32-a0-1446-geb6dff901a (webtiles) character file. Game seed: 14851780992172172472 0 olddryhag the Ruffian (level 1, 15/15 HPs) Began as a Coglin Wanderer on June 14, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:09 (0 turns). olddryhag the Ruffian(Coglin Wanderer) Turns: 0, Time: 00:00:10 Health: 15/15 AC: 3 Str: 15 XL: 1 Next: 0% Magic: 2/2 EV: 10 Int: 9 God: Gold: 0 SH: 0 Dex: 12 Spells: 1/2 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . e - +0 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth + (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: no status effects A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Missiles c - 7 poisoned darts (quivered) Armour e - a +0 leather armour (worn) Scrolls b - a scroll of fear d - a scroll of teleportation Potions a - a potion of heal wounds Skills: + Level 1.0 Fighting + Level 2.6 Throwing + Level 1.0 Stealth + Level 2.6 Unarmed Combat + Level 1.0 Spellcasting + Level 1.0 Air Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 4% 1d3 36% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 1% N/A 77% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Welcome, olddryhag the Coglin Wanderer. It's a long way down to the Orb of Zot, but that shouldn't be any trouble. Press ? for a list of commands and other information. Found 3 stones. Found an escape hatch in the floor. Found a staircase leading out of the dungeon. You begin with the following items: a potion of heal wounds, a scroll of fear, 7 poisoned darts, a scroll of teleportation, a +0 leather armour; and the following spell memorised: Shock; and the following spells available to memorise: Mephitic Cloud. Okay, then. Casting: Shock (safe; 36% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ####### .......## ≈≈≈.....# ≈≈≈≈....# >(≈≈...@# ≈≈≈≈....# ≈≈≈.....# .......## ####### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | olddryhag the Coglin Wanderer began the quest for the Orb. 0 | D:1 | olddryhag set off with the following items: a potion of | heal wounds, a scroll of fear, 7 poisoned darts, a scroll | of teleportation, a +0 leather armour; and the following | spell memorised: Shock; and the following spells available | to memorise: Mephitic Cloud. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, dreamdust_ecumenical_altar_grove Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | Dungeon | 0 | 0 | 0 | 0 | 0 | 1 | 0.0 | +--------+--------+--------+--------+--------+-----+--------+