Dungeon Crawl Stone Soup version 0.32.0-5-gee5d4526aa (webtiles) character file. Game seed: 12444126941519056605 585 olddryhag the Apothecary (level 7, 0/50 HPs) Began as a Demonspawn Alchemist on Sept 5, 2024. Slain by a marrowcuda (3 damage) ... summoned by a marrowcuda ... on level 5 of the Dungeon. The game lasted 00:09:59 (4131 turns). olddryhag the Apothecary (Demonspawn Alchemist) Turns: 4131, Time: 00:10:00 Health: 0/50 AC: 9 Str: 8 XL: 7 Next: 15% Magic: 10/12 EV: 11 Int: 18 God: Gold: 247 SH: 0 Dex: 13 Spells: 2/12 levels left rFire . . . q - +0 rapier rCold . . . (no shield) rNeg + . . i - +0 robe rPois . (no helmet) rElec . a - +2 cloak rCorr . r - +0 pair of gloves SInv . t - +0 pair of boots Will +++.. v - amulet of the Four Winds {rN+ Will+++ Clar} Stlth ++ (no ring) HPRegen 0.28/turn (no ring) MPRegen 0.13/turn %: clarity @: about to teleport A: thin metallic scales 1, ignite blood 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 247 gold pieces. Inventory: Hand Weapons q - a +0 rapier (weapon) Armour a - a +2 cloak (worn) i - a +0 robe (worn) l - an orb of energy r - a +0 pair of gloves (worn) t - a +0 pair of boots (worn) Jewellery h - an amulet of magic regeneration n - a ring of fire v - the amulet of the Four Winds (around neck) {rN+ Will+++ Clar} (You found it on level 3 of the Dungeon) [amulet of nothing] rN+: It protects you from negative energy. Will+++: It greatly increases your willpower. Clar: It protects you from confusion, rage, mesmerisation and fear. Wands k - a wand of iceblast (6) Scrolls o - 2 scrolls of poison Potions b - a potion of magic c - 3 potions of curing d - a potion of ambrosia {unknown} e - 2 potions of heal wounds m - a potion of brilliance {unknown} s - a potion of attraction {unknown} u - a potion of lignification {unknown} x - a potion of haste {unknown} Skills: + Level 2.3 Fighting - Level 1.3 Short Blades + Level 2.9 Dodging + Level 2.5 Stealth + Level 3.4 Spellcasting + Level 2.5 Conjurations * Level 2.8 Fire Magic + Level 4.2 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 60% 1d6 3% 1 b - Olgreb's Toxic Radia Alch 18% N/A 26% 4 c - Fireball Conj/Fire 6% 3d5 82% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 20% N/A 10% 2 Mephitic Cloud Conj/Alch/Air 11% N/A 19% 3 Sticky Flame Fire/Alch 15% 2d5 36% 4 Cause Fear Hex 1% N/A 83% 4 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Discord Hex 1% N/A 100% 8 Dragon's Call Summ 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are partially covered in thin metallic scales. (AC +2) Your demonic aura sometimes causes spilled blood to erupt in flames. Message History The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda barely misses you. The marrowcuda bites you but does no damage. The marrowcuda closely misses you. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - marrowcuda Aim: a marrowcuda (moderately damaged, 71% to hit) The sting hits the marrowcuda. The marrowcuda partially resists. The marrowcuda is moderately damaged. The marrowcuda barely misses you. The marrowcuda closely misses you. The marrowcuda barely misses you. The marrowcuda misses you. The marrowcuda bites you but does no damage. x2 The marrowcuda closely misses you. The marrowcuda misses you. Aiming: Sting (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - marrowcuda Aim: a marrowcuda (moderately damaged, 71% to hit) The sting hits the marrowcuda. The marrowcuda partially resists. The marrowcuda is moderately damaged. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda misses you. The marrowcuda bites you but does no damage. The marrowcuda misses you. The marrowcuda barely misses you. The marrowcuda misses you. You closely miss the marrowcuda. The marrowcuda is moderately damaged. The marrowcuda bites you. x2 * * * LOW HITPOINT WARNING * * * The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * The marrowcuda bites you but does no damage. The marrowcuda misses you. The marrowcuda bites you. * * * LOW HITPOINT WARNING * * * The marrowcuda bites you. You die... #......# #......# #......# #......# #......# #.FF...# #FFF...# #@FF..# #FF...# #F....# +.....# ##.....# #......# +......# #......# #......# You could see 10 marrowcudas. Vanquished Creatures Sigmund (D:2) A water moccasin (D:5) A howler monkey (D:5) A bombardier beetle (D:5) 2 hounds An orc priest (D:5) 2 iguanas 2 adders A dart slug (D:1) 7 ribbon worms 2 orcs (D:4) 3 ball pythons 5 bats 5 endoplasms 4 giant cockroaches 3 goblins 7 hobgoblins 7 jackals 10 kobolds 4 quokkas 2 frilled lizards 7 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | olddryhag the Demonspawn Alchemist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 271 | D:1 | Gained mutation: Your demonic aura sometimes causes spilled | blood to erupt in flames. [demonic ancestry] 271 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/5 634 | D:1 | Reached skill level 1 in Fire Magic 878 | D:2 | Noticed Sigmund 978 | D:2 | Gained mutation: You are partially covered in thin metallic | scales. (AC +2) [demonic ancestry] 978 | D:2 | Reached XP level 3. HP: 21/25 MP: 6/6 1178 | D:2 | Killed Sigmund 1179 | D:2 | Reached skill level 1 in Fighting 1179 | D:2 | Reached skill level 1 in Short Blades 1179 | D:2 | Reached XP level 4. HP: 12/33 MP: 3/8 1179 | D:2 | Reached XP level 5. HP: 14/38 MP: 3/9 1887 | D:2 | Learned a level 4 spell: Olgreb's Toxic Radiance 2435 | D:3 | Reached XP level 6. HP: 34/44 MP: 10/10 2474 | D:3 | Found the amulet of the Four Winds {rN+ Will+++ Clar} 2509 | D:3 | Found a faded altar of an unknown god. 3820 | D:5 | Entered Level 5 of the Dungeon 3820 | D:5 | Noticed a water moccasin 3866 | D:5 | Reached skill level 4 in Alchemy 3953 | D:5 | Noticed a water moccasin 3966 | D:5 | Killed a water moccasin 4017 | D:5 | Reached XP level 7. HP: 50/50 MP: 10/12 4094 | D:5 | Learned a level 5 spell: Fireball 4131 | D:5 | Slain by a marrowcuda Illustrated notes Levels and vault maps discovered: D:1: co_arrival_hall_of_pillars, layout_loops_ring D:2: layout_basic, amethyst_killhole, st_stairs_2, corner_web_ring, minmay_heptomino_w4, uniq_sigmund D:3: layout_basic, hellmonk_ecumenical_altar_crossroads D:4: layout_loops_ring, nicolae_wormholes D:5: kennysheep_spiral_hall, layout_gridville, st_stairs_1 Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Dodging | 2 | 2.9 Fire Magic | 1 2 | 2.8 Fighting | 1 2 | 2.3 Short Blades | 1 | 1.3 Stealth | 2 | 2.5 Spellcasting | 3 | 3.4 Conjurations | 2 | 2.5 Alchemy | 4 | 4.2 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 5 | | || 5 Dagger | 1 | | || 1 Short sword | 31 | 22 | || 53 Rapier | | 69 | 21 || 90 Cast: Sting | 44 | 84 | 11 || 139 Use: Scroll | | 10 | 1 || 11 Armour: Robe | 26 | 70 | 40 || 136 Dodge: Dodged | 26 | 60 | 36 || 122